Old (#1)
I'm working with an Editable Poly, and trying to do some simplification to the model. Specifically, I want to remove all non-necessary edges. But I can't remove an edge that forms a "donut" (I don't know the technical term for this shape).

This is an example edge:
http://gamedev.bytestacker.com/temp/...vable-edge.gif

Any ideas?

Many thanks!