Home Technical Talk

How/where to further my knowledge of rigging

Like the title suggests, I'm looking for advice on how/where to further my knowledge of rigging (in 3ds Max).

Basically, I feel totally handicapped by lack of information on the subject. I've wasted so much time and money using Digital Tutors only to find their methods are almost always useless (in my humble opinion), and they don't give any feedback in their forums.

I've bought Paul Neale's downloadable tutorials - which in contrast are as good as it gets, but they're really dated and limited (I've only encountered his 3 Ogre rigging tutorials). I've spent some time on TraptCG, though I feel the guy's techniques are a little unorthodox and a bit clunky. Of course there's scraps of information on Youtube, which is often better than most other places, but hard to find.

I bought a [ame="http://www.amazon.co.uk/gp/product/B00AYIKN8M/ref=oh_d__o00_details_o00__i00?ie=UTF8&psc=1"]http://www.amazon.co.uk/gp/product/B00AYIKN8M/ref=oh_d__o00_details_o00__i00?ie=UTF8&psc=1"]book[/ame] on Amazon that claims to be a definitive guide to rigging for intermediate-advanced users but from what I've read so far, it looks like it only covers techniques relevant to building his monster and spends time going over other things I don't need to know about such as skinning.

So, what I'd like to know is is there an illusive A-Z guide on rigging to move into advanced territory? Some kind of Rigging Bible of sorts?

Replies

Sign In or Register to comment.