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Final Rush - Art Dump

polycounter
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Polygoblin polycounter
Below is a collection of weapons I did for Final Rush, a sci-fi game where you fight off hordes of various robots. All concepts were designed by James Gammell. 2k Maps and rendered in UDK, all guns were finished within two to four weeks.

You can see more about the game by visiting the Steam Greenlight page (add a thumbs up if you like it).
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Knife - 22 hours
Some may have seen this pistol before, but nonetheless, it's part of this set.
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Pistol - 93 hours

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Shotgun - 102 hours

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Battle Rifle - 115.5 hours

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Auto Rifle - 132 hours

Thanks for viewing my work.

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