Hello, polycounters. Just was not happy with number six, so, Let me present you my seventh guy. I had some time, so I decided - why not) Those will be final(if deadlines won't change, of course)
Well, I started from the sketch but I do not want to show it, because it contains just basic forms for silhouette.
After I understood what I want - I started creating low poly lod versions of the meshes, just to make sure my ambitions are not too far from polycount restrictions.
Then I jumped in the Zbrush and here is my sculpt. Progress soon! I have a lot to do this week. Let the force be with me)