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jaydon's Avatar
Old (#9176)
Quote:
Originally Posted by SuadK View Post
@Jaydon
@Wogity
after taking your advice, I decided to go for the long coat and armored vest under it, here is how far ive got! thanks for the advice guys! cheers!!!
Looking great man! Can't wait to see this polypainted and rendered!
Offline , spline, 111 Posts, Join Date May 2011, Location Sydney, Australia  
  

tanka's Avatar
Old (#9177)
Cross post from the DOTA2 thread.. Just finished sculpting a weapon for Axe:

Offline , triangle, 323 Posts, Join Date Nov 2008, Location Australia  
  

kutter's Avatar
Old (#9178)
[concept]

[wip]
Offline , vertex, 26 Posts, Join Date Feb 2012,  
  

Ironmonkey's Avatar
Old (#9179)
Some Avengers Black Widow fan art love! Still very WIP....


Offline , vertex, 44 Posts, Join Date Feb 2006,  
  

zbyszko's Avatar
Old (#9180)
Wench girl WIP the hi-poly version

thread
http://www.polycount.com/forum/showthread.php?t=103632
Offline , null, 15 Posts, Join Date Feb 2012,  
  

Icarox's Avatar
Old (#9181)
Quote:
Originally Posted by Axios View Post
Tired, just finishing up this crossbow

Nice! I really like the material feel of it, do you have any links/info/tips on making wood/metal materials?
Offline , null, 17 Posts, Join Date Nov 2011,  
  

JimmyRustler's Avatar
Old (#9182)
Trying to make Heather Mason. Yeah, i'm suck at replicating something

Base mesh made in 3ds max. Gonna sculpt the detail, but i'm really bad at it, especially sculpting the cloth wrinkles/folds. Any tips about it, guys? Please?
Offline , vertex, 43 Posts, Join Date May 2012, Location Infront of my laptop  
  

MrNinjutsu's Avatar
Old (#9183)
Nice progress IronMonkey

Working more on this guy today. I’m thinking of including a molotov on the side of the bag so I need to make a mesh pocket for it and probably a knife to place on his left leg. Rough up clothes more and the bag, get some stuff sticking out of the bag too.


Last edited by MrNinjutsu; 08-11-2012 at 12:26 PM..
Linkedin l Website
Artist at Facepunch Studios
Offline , triangle, 409 Posts, Join Date Jul 2011, Location United Kingdom  
  

elementrix's Avatar
Old (#9184)
Started painting some cloud for a new project of mine:

Environment Artist - Triumph Studios
Portfolio | Blog | Pingo
Offline , triangle, 295 Posts, Join Date Aug 2007, Location The Netherlands Send a message via MSN to elementrix  
  

twigdamnyou's Avatar
Old (#9185)
Small thing ive been working on in my spare time

Offline , line, 52 Posts, Join Date Sep 2010, Location Austin, Tx  
  

A-Train's Avatar
Old (#9186)
Hey all, I've been swamped with work for the past while. This update is long overdue, glad to be back at it.

Cross posting from HERE

I'm still working on the legs.
Changed a few large proportions in the body, made him beefier.

Armour up next!




Last edited by A-Train; 08-11-2012 at 12:54 PM..
The Reptile - Progress Thread

SKETCHBOOK THREAD

Environment Artist Looking for Fulltime or Freelance Work
Folio http://www.videogamma.net
Blog
http://videogamma.blogspot.com
Anthony Joseph Linkedin
Offline , triangle, 292 Posts, Join Date Sep 2008, Location Narnia  
  

Lonewolf's Avatar
Old (#9187)
Offline , polycounter, 1,146 Posts, Join Date Jul 2005,  
  

SuadK's Avatar
Old (#9188)
Quote:
Originally Posted by Lonewolf View Post
Wow!!!!!!
Offline , line, 63 Posts, Join Date Oct 2011, Location Malmö Sweden  
  

obeyurnapster's Avatar
Old (#9189)
i reduce the horn, and tried to finish with it

Offline , spline, 103 Posts, Join Date Aug 2009, Send a message via MSN to obeyurnapster  
  

Free_Fall's Avatar
Old (#9190)
Offline , triangle, 294 Posts, Join Date Nov 2010,  
  

ahtiandr's Avatar
Old (#9191)




I was experimenting with some lazy and not so workflows =)


1:

Scanned leaf.
Then inflated and added a bit of sculpting in zbrush.
Baked ao + cavity + normals from sculpted geo.
Blurred original photo and added ao with cavity on top.

2:

Scanned leaf
genrated normals from photo
original photo used as diffuse
Offline , line, 76 Posts, Join Date Aug 2010, Location Finland  
  

Shiskebab's Avatar
Old (#9192)
Worked on this some more:

Offline , line, 86 Posts, Join Date Feb 2008,  
  

JohnnySix's Avatar
Old (#9193)
Quote:
Originally Posted by kio View Post
nice critique swizzle - i think you hit some points there.

-----
i toyed around with javascript and cocos2dx-html5 ( first time ever using this stuff )

a simple tic tac toe game, only tested on chrome - be patient, takes a little to load.

Dunno if you're on PC or Mac, but if PC - I'm using this program - it's similar to the old event system of click'n'play,TheGamesFactory or MultiMedia Fusion - and exports to phonegap etc if you want to make android/facebook games also.

http://www.scirra.com/

There are more in the way of shaders and fancy stuff around the corner planned for the next release.
Devart : JohnnySix.
Offline , polycounter, 955 Posts, Join Date Sep 2007, Location London, UK  
  

JR's Avatar
Old (#9194)
I think I finished the textures on this guy. More pics, flats and turntable on my Mixamo contest thread.





Open for freelance works - Check out my Blogfolio
Offline , polycounter, 1,200 Posts, Join Date Dec 2006, Location Brazil  
  

gilesruscoe's Avatar
Old (#9195)
^Fucking ace painting man, really awesome work.

Working on a shield, super wip'age
Offline , dedicated polycounter, 1,669 Posts, Join Date Dec 2010,  
  

Brygelsmack's Avatar
Old (#9196)
Care to resize that Lonewolf? It's really slowing down the page... Looks wicked though.

__

I'm working on a knife to improve my texturing. So far not happy with it, it's too dull. But it's WIP. Unfortunately I don't really know how to make it more interesting lol... Any pointers would be appreciated!





Offline , triangle, 293 Posts, Join Date Sep 2011, Location Sthlm, Sweden  
  

Rion411's Avatar
Old (#9197)
jramauri - that's really awesome man, love the style! He's got a creepy/sinister vibe to him... killer execution.
Offline , triangle, 324 Posts, Join Date May 2005, Location Albuquerque, NM  
  

Ruz's Avatar
Old (#9198)
obeyurnapster - looks awesome man
Lonewolf - great stuff
Shiskebab -would hate to meet him whilst out in the woods after my car had broken down
nice sculpt though.
http://www.mikerusby.com/
I thought Gore Vidal was a hairdresser then I looked him up and found he wasn't..
Offline , veteran polycounter, 4,390 Posts, Join Date Oct 2004, Location Uk(London)  
  

CaptainRev's Avatar
Old (#9199)
erm. might make empty reload. also first time posting here on poly and noticed its lacking some animations. and just posting here to give you a preview and see if im missing anything major

its a l4d2 rig and will be skinned to the awp. model and textures arent mine, just anims


oh and reason for majority of the anims being quick is because of the default css frame limits i have to be under
Offline , null, 12 Posts, Join Date Jul 2012,  
  

Elenanimation's Avatar
Old (#9200)


Some animations I've been working on, feedback, anyone?
Offline , null, 1 Posts, Join Date Aug 2012, Location Montreal  
  

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