Really Great Work ! Like it a lot !
Would you mind Posting, a Flat+Wireframe+UV-Layout of some Smaller Prop like the Trash Can?
I still havent figured out how to use Smoothinggroups+UV Seams with Normal Maps properly (so many different opinions on that) , and you're props look really great so i'd really like to know how you handle this stuff.
Also i'd like to know how you go about texturing/uving the Architecture ?
I'm currently assisting a Project where i have to do scifi Stuff on UE3 Engine and i think i could probably answer some of my questions just by reverse enginnering what you did there.
Please pardon me if some of my questions have already been answered in this thread previously, i might have missed it.
I'd be glad if you could take the time to give me some answers
Thanks in Advance