I know, and i'm saying it's a garbage vector, it's not actually the light vector. Reference light vector in Emissive and move the light around, it wont change ;)
It does work, but admittedly I'm not using vanilla UDK.
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Online, dedicated polycounter, 1,562 Posts, Join Date Nov 2005, Location Newcastle, UK
There's a very good chance that I experienced MORE problems, then all the internet put together in the area of 3D. Talk about being original for once...
Yes, it does look good, but if I'm not mistaken, it acts like a Rim Light, right? Since Matcap relies on the Camera.
There's a very good chance that I experienced MORE problems, then all the internet put together in the area of 3D. Talk about being original for once...