I have this shoe... But im having some issues on how I should handle this edge loop so it doesnt give me issues in zbrush.
A: Figure out a way to support it
B: Don't support it, and just touch up the bake to be smooth in that area (But that wont really help me with future problems where I want that nice bake edge)
I haven't really seen anyone post how they get around this. If I do support it ill get an ugly seam and itll mess with my wrinkles when I sculpt.
The only way I see around it is to just make the shoe lip share the same edge ring as the opening of the shoe, but would I really have to do that?
Ok I did figure it out
But was that my only solution?