Originally Posted by bgeviniciusilva
First I was like "WTF, how in the hell did you manage to texture your low poly model so good to make it look perfectly high poly!?" Seriously, I spent like a whole minute trying to figure out where all the polys are.
Then I realized it was the actual car in the reference image.
And that bgeviniciusilva was not the author of the low poly model but instead, it was free_fall.
And that apparently, I need to get some sleep.