Author : afisher


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biofrost's Avatar
Old (#76)
Thanks for the crit haba!

Floating parks!






Ediit: and an update on this little guy

Last edited by biofrost; 05-10-2012 at 05:01 PM..
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Old (#77)
Got some trees in!
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Old (#78)
New hotness for the tree
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Old (#79)




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Old (#80)

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Old (#81)
Updates updates updates
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Old (#82)
Testing out my new pc. Gotta live DX 11
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Old (#83)
Some more DX 11 flair
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Old (#84)
I love the palette :P btw, in your scene with the trees, did you enable global illumination while building the lighting? Just wondering cause it looks really nice with the shadow of the individual leaves on the ground...I can't seem to get my alphas to do that.
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Old (#85)
Yes GI was enabled, if you want I can post my alpha for the leaves.

I figured if I was going to screw around with my old Deus EX scene might as well go all the way.
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Old (#86)
Small high to low poly prop work. Sitting at 1000 tri's



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Old (#87)
Finally finishing up this prop!



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Old (#88)
i feel like you could do more with the wheels
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Old (#89)
Some highpoly work of a japanese wall. Pretty early
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Old (#90)
Some more progress on it.

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Old (#91)
looking nice
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Old (#92)
Some fooling around in Cryengine3
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Old (#93)
looks cool, really like that half circular lamp
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Old (#94)
Thanks twoflower!

Did another pass for this for use in my portfolio, kinda want to make a whole lineup of these in different colors.
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Old (#95)
Not much to say other than more progress and cranking out work like a mad man!
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Old (#96)
Great job on everything in here. Really like the floating park. Very nice showcase of modular set pieces.
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Old (#97)
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Old (#98)
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Old (#99)
Trying to work on getting the metal look down. Then onto the engines.


Last edited by biofrost; 09-26-2012 at 07:24 PM..
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Old (#100)
This is some nice work, biofrost.
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