Hey everyone, I finally decided to join this forum I've been hearing so much about, hoping to get some REAL critiques from real artists in the field I want to enter.
I've been working on this model for a lot longer then I should have, lol. I'm finally at the stage where I'd like to start applying stuff like normal maps and etc. I do need some help figuring out good ways to generate those types of maps, though. I bought Crazybump but organic stuff doesn't seem to agree with it very well, especially since I'm using Maya 2010.
The model is meant to be for a Current-Generation game. She's currently at 15,399 polys.
comments? Critiques? Stuff I can improve upon? Helpful tips on how to produce good normal/spec maps?