Something in the works. It is proportionally weird purposely even for a child. In fact I kind of have an issue with attempting to make a concept more fleshed out, that it ruins the characture doing such. At the same time the concept being tooo cartoony to fit with "minds eye" image.
Will post further results later with original image to help understand what I am conflicted with.
Showing 2 versions along the creation process (second more current of course)
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, veteran polycounter, 4,629 Posts, Join Date Oct 2004, Location Seattle, WA
@bitgem, great work, is there a chance of higher res shots? I love the lighting and colour on that cauldron, and want to get a closer look.
I don't really dare to go much closer because the textures are low rez. The model is meant to be viewed from a certain distance, so the textures are quite rough... Anyway, I do have this turnaround:
(sorry for the rough animation!) hope that shows it a little better
And here's an up to the PapaNinja contest. I wasn't so happy with the direction I was following, so i decided to go back to the school. To the old school
@jramauri: thanks for the Likes.
I don´t know what´s this contest about but there´s one micro part of the image which always distracting me:
By any means I´m saying it´s wrong. Just think this would help to understand more of the situation - shape composition.
edited: Yep, this is a valid suggestion. I´ve searched about the Contest, and if you look at the sketch provided by the artist, the Tentacle part is much more clear. Worth to try make this shape clear even in the 3D space.
Last edited by Dado Almeida; 06-12-2012 at 06:48 AM..
Dado Almeida - Illustrator & Concept Artist Portifolio | Blog
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, polygon, 709 Posts, Join Date Apr 2005, Location Minas Gerais - Brasil
1) I love the style - it looks great!
2) What @Dado says is very valid.
3) Get some anti-aliasing in there! The jaggies are ruining your wonderful work (even if it is just a WIP image)
@Alberto: Thanks, man! Glad you like it.
@Tehsplat: Thanks, I guess?
@[SF]Three9: Awesome feedback. I can't believe I missed the clavicle part myself, it looks very broken. I fixed that along with some eye issues and other stuff;
@diamond3: I very much agree. I slowed it down by about 50% so you should be able to understand it better now. Unfortunately I can't make it real-time since that would be a very long and boring time lapse ;)
I'm using 3d coat btw.
The video was still uploading when I posted this so it should take a short while before it's ready.
@Jrmauri: Very cool. She seems to be missing that crease under her eye though(lower eye lid), currently it's pretty flat but it should be following the eye shape a bit.
I feel like the back of her boots is too bulbous. Its especially noticeable looking at her backside. Might look cool if its a little closer to form fitting like the gloves.
I feel like the back of her boots is too bulbous. Its especially noticeable looking at her backside. Might look cool if its a little closer to form fitting like the gloves.
Thanks buddy, I'll try and reduce the size of the back but I really wanted that silhouette to be there, just to be different from whatever is already out there, ie typical sci-fi formfitting design. Call it artistic license, lol.