Author : disting


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zahadam's Avatar
Old (#1)
Hey all.
I'm new to the industry and I need some feedback on this character before I send it off the the SR. Artist.
Its in rough concept right now but the general form is there.


Offline , null, 2 Posts, Join Date Jun 2012,  
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Ravanna's Avatar
Old (#2)
ah ffs JJO.

Z'dam its looking quite nice, are you doing all hard surfacing in ZBrush or are you doing some essentials in max/maya 1st?

And whats with the guys hands? You may find it more rewarding to spend more time on a nicer/cleaner/accurate base mesh to start off with, for the body at least.
http://ravanna.wix.com/portfolio

Eeels up inside 'ya
Offline , spline, 155 Posts, Join Date Sep 2011, Location South West England Send a message via Skype™ to Ravanna  
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zahadam's Avatar
Old (#3)
Here are some updated pic of the concept sculpt.
I need some good tutorial on how to get some good textures on to the mesh.
My PC can't handle to many polys so poly paint in zbrush is not really possible at the moment.





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sebi3110's Avatar
Old (#4)
The armor of the legs seems far too big in relation to the upper body
Offline , line, 72 Posts, Join Date Mar 2010,  
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