Originally Posted by oXYnary
So your saying that other than cease and desist. Nothing is stopping people from creating new companies each time and reupload games? Since it seems Google has no verification process unlike Apple.
When they do get said take downs. Other than closing account of these people, do they even attempt to lock any funds not transfered yet to "publisher"? Do they auto remove content from end user (like Apple) and refund? If they did have such a rule or forced legality, would this make them be more observant with verification? As any money they could not get back from "developer", they would have to swallow?
I am for safe harbor laws, but when sales are involved, doesn't, or should more Ip laws take presedence when you have a indirect/middle man "store" that is promoting illegal product and taking sales from it?
Which of the three Mobile Os providers app stores provide the most oversite for verification?
Fwiw: The Arena "demo" ports have the same exact instructions. But one is 2 megs while the other is 3
As far as the community informing id; with at least one game being on there almost a year. Someone would have brought it to their attention by now.
Apple have a bad track record on this as well, just a FYI - verification isn't the issue per-say... but in essence yes, Google, Apple and the other services, just like any service, do what they do under the assumption of a "good faith belief" in their users not abusing the system. The downside is that they *cannot* police the networks themselves because that would make the wholly accountable for the material submitted.
Incidentally, the opposite is also true.. although service providers do have to respond to take downs, the take down action is usually temporary in nature unless it can be definitively proved to be a valid claim (in which case the material is removed)... this prevent what's euphemistically called 'griefing' - people 'attacking' projects by filing false DMCA/take down requests.