Reply
Reply
 
Thread Tools Display Modes
r_fletch_r's Avatar
Old (#951)
EU servers are finally back online. the down notice is still up but they seem to be working fine.
Offline , veteran polycounter, 2,970 Posts, Join Date Feb 2010, Location Ireland  
   Reply With Quote

tupwick's Avatar
Old (#952)
@ZacD your stats are like the opposite of mine heh. I'm taking on the boss before diablo in nightmare, have 2600Damage and only 6000 health.
I can get him down to 60% before he even hits me but it only takes one hit haha.
Offline , line, 60 Posts, Join Date Apr 2012,  
   Reply With Quote

almighty_gir's Avatar
Old (#953)
thank you Seven, for donating your pass. much appreciated!
Offline , veteran polycounter, 4,287 Posts, Join Date Nov 2004,  
   Reply With Quote

ZacD's Avatar
Old (#954)
Quote:
Originally Posted by tupwick View Post
@ZacD your stats are like the opposite of mine heh. I'm taking on the boss before diablo in nightmare, have 2600Damage and only 6000 health.
I can get him down to 60% before he even hits me but it only takes one hit haha.
I really don't like being squishy, I tanked Azmadon without moving or dodging any attacks, I'm going to work on my hardcore character in a bit so it scares me whenever I die.
Offline , polycounter, lvl. 13, 7,050 Posts, Join Date Jul 2009, Location Columbus Ohio Send a message via MSN to ZacD  
   Reply With Quote

frell's Avatar
Old (#955)
Offline , card carrying polycounter, 2,167 Posts, Join Date Mar 2010, Location Were I can art  
   Reply With Quote

moose's Avatar
Old (#956)
I'm in act 3 nightmare, lvl 47 on my monk and I really have to try to die (except arcane/chain guys... Fuck them). Will get jumped by large groups here and there, but found a build and skill rotation I fucking love. Will post it later, but I have around 7k hp and 1100 damage.

My rotation: enter with fire cyclone, heal (w/ spirit regen rune), way of fist spam (w/ regen rune), use the suck-up-enemies move to tank, and spam kick w/ stun rune, while using healing mantra w/shield rune. With the heal on spr use passive, I spam heal myself and can sit in molten/plague champion packs without taking damage. Killed belial solo without taking damage. Honestly it feels a little broken for nightmare, but can really see this being useful in hell and inferno with a shield.

Last edited by moose; 05-20-2012 at 06:46 PM..
Offline , card carrying polycounter, 2,297 Posts, Join Date Oct 2004, Location Cary, NC Send a message via ICQ to moose Send a message via AIM to moose Send a message via MSN to moose  
   Reply With Quote

Skamberin's Avatar
Old (#957)
Quote:
Originally Posted by frell View Post
I wasn't playing with anyone, Singleplayer game and all that :> I just expected an alternative for those of us who could give less than two shits about playing with others. Which is why the constant login issues and crashes and LAG annoys me to no end. I don't even get why they'd include Hardcore mode in this, when latency issues is actually caused by the number of people playing the game, not necessarily with you.

Skidrow hooked the May 14th release of D3 to some fake SC 2 based LAN server and had cracked and working SP versions of D3 out for piracy on the same day, that's most definitely not how it should be.
Offline , dedicated polycounter, 1,459 Posts, Join Date Mar 2010, Location Norway Send a message via MSN to Skamberin  
   Reply With Quote

aajohnny's Avatar
Old (#958)
SOOO hard with Demon Hunter Solo on Nightmare (unless I just suck)

John Valenti
3d Environment Artist

My Portfolio
Contact Me
Offline , polycounter, 1,135 Posts, Join Date Jul 2010, Location United States Send a message via MSN to aajohnny Send a message via Skype™ to aajohnny  
   Reply With Quote

ZacD's Avatar
Old (#959)
Those "hawk" boots are sweeet.
Offline , polycounter, lvl. 13, 7,050 Posts, Join Date Jul 2009, Location Columbus Ohio Send a message via MSN to ZacD  
   Reply With Quote

ceebee's Avatar
Old (#960)
I dont have enough Polycounters on my friends list. ADD ME YO: ceebee#1142

52 Demon Hunter in Act 1 Hell B]
| My Blog | LinkedIn | Facebook |
<< Available for Freelance or Fulltime Work >>
Offline , polycounter, 786 Posts, Join Date May 2009, Location San Mateo, CA Send a message via AIM to ceebee Send a message via Skype™ to ceebee  
   Reply With Quote

Torch's Avatar
Old (#961)
@aajohnny - Nope you don't suck, DH is pretty challenging to play, not like these monk cheesers :P Nice armor set :O
Offline , polycounter, 1,082 Posts, Join Date Jul 2010, Location London, UK Send a message via Skype™ to Torch  
   Reply With Quote

Stinger88's Avatar
Old (#962)
Quote:
Originally Posted by ceebee View Post
I dont have enough Polycounters on my friends list. ADD ME YO: ceebee#1142

52 Demon Hunter in Act 1 Hell B]
This might help. Add yourself to the sheet.

https://docs.google.com/spreadsheet/...0E&pli=1#gid=0
Offline , card carrying polycounter, 2,458 Posts, Join Date Dec 2007, Location Newcastle UK  
   Reply With Quote

Jackwhat's Avatar
Old (#963)
Theres a couple of things i'd love to see tweaked / added eventually, which is something that Torchlight got right(and presumably torchlight 2 will get right)

With the way that you replay it via the storyline you end up losing a lot of what the randomization should offer, there are times when zones have at least ~40% of the same sections because of the story elements > Go east for this, and things to that effect. Inferno too is tied to the acts and uses those to scale the difficulty theyve essentially created an endgame "goal", which would be to gear up so one can defeat diablo.

Granted, gear for gears sake can come AFTER killing diablo... however because he exists and its scaled toward that it becomes the main challenge, i.e. once you've killed Diablo on Inferno then Act I - III are inferior compared to your gear... so why go there? whether or not this is that bad is open to debate, it just seems that its not the point of a randomly generated dungeon crawler.

These "problems" could be solved with a Torchlight system of the randomly generated floors just getting incrementally harder as you go down, that way you have the freedom to change tilesets more dynamically and remove the limitations imposed by the story.
, Guest, n/a Posts,  
   Reply With Quote

Yozora's Avatar
Old (#964)
Played a bunch of public games on the weekend just to test, definitely needs a mode that doesn't involve going through the same story (that everyone just skips through anyway after their first playthrough)

And I wish I rolled a caster class instead, the other 3 classes are EVERYWHERE :/ Plus I am kinda playing my monk as a caster anyway, that bell aoe thing is pretty good but haven't played the other classes so can't really compare how good it really is (it's strong enough to kill most crap-mobs in 2 casts on nightmare)

It's satisfying to be able to wipe out packs of mobs in an instant, till you reach hell and find that your aoe spam is useless vs elite mobs and you are consistently finding yourself running around waiting for cooldowns or just dying...

That's when you decide to change your build to one of the many immortal solutions :p I'm glad it took me so long to discover how "mantra spamming" breaks the game, 2handing was fun while it lasted

Last edited by Yozora; 05-21-2012 at 02:23 AM..
Offline , dedicated polycounter, 1,381 Posts, Join Date Nov 2007, Location UK Send a message via MSN to Yozora  
   Reply With Quote

Tekoppar's Avatar
Old (#965)
Finally I'm on Infero (Took me roughly 42-3 hours to hit 60 and 46 to get to inferno.)! I built a pure DPS demon hunter and figured my friends could just tank while I did the DPS. Hah, that didn't really work since mobs just seem to randomly attack whatever they want. But hey, they hit like trains I hit like trains. It's just a matter of who hits first.
Offline , triangle, 262 Posts, Join Date Mar 2011,  
   Reply With Quote

Ark's Avatar
Old (#966)
Loving the game so far, environments are gorgeous and varied, skills are pretty neat too. Currently soloing Nightmare as a Barbarian and finding quite easy apart from the odd unique monsters I run into.

ark#1303 on EU if anyone wants to add me.
Offline , dedicated polycounter, 1,379 Posts, Join Date Aug 2009, Location UK  
   Reply With Quote

TheWinterLord's Avatar
Old (#967)
so is inferno any difficult to play? im on hell and its still to easy. i dont even have good gear.
-3D artist @ MASSIVE - A UBISOFT STUDIO
Offline , dedicated polycounter, 1,366 Posts, Join Date Jan 2007, Location Malmö, Sweden  
   Reply With Quote

Massbot's Avatar
Old (#968)
Yea same, in nightmare at the mo, had no issues difficulty wise. Although playing with a witch doctor mate, got quite a good setup.

I used to love joining trading servers in diabalo 2 - haggling with actual people is so much more fun than just looking down the list in the auction house. Pretty sad that you cant really do this anymore
Portfolio

Character Artist - Available for freelance
Offline , triangle, 491 Posts, Join Date Jan 2008, Location Landan baby Send a message via MSN to Massbot  
   Reply With Quote

Jackwhat's Avatar
Old (#969)
Act II Inferno, the wasps at the start that shoot out 4 little insects.

They hit for 20500.

You will die a lot on inferno.
, Guest, n/a Posts,  
   Reply With Quote

Justin Meisse's Avatar
Old (#970)
Quote:
Originally Posted by Jackwhat View Post
Act II Inferno, the wasps at the start that shoot out 4 little insects.

They hit for 20500.

You will die a lot on inferno.
wow, Act II on normal and those little bugs can take me out pretty easy - but they're easy to dodge and my AOE knockback bounces them away.

I heard someone saying the Demonhunter is overpowered, is it at high levels because I made a Demonhunter as my alt and I'm feeling a lot squishier than my Wizard. Could be because my Wizard is an AoE monster and I don't have to worry about getting swarmed too much.
Offline , Moderator++, 6,684 Posts, Join Date Oct 2004, Location Austin, TX  
   Reply With Quote

tupwick's Avatar
Old (#971)
Been reading that the MONK ceases to be capable of DPS mid Hell and is just a tank onwards. Certainly felt like it was going that way last night. Oh well was getting bored of hitting my bell anyway. Will go for a ranged character for a while I think!
Offline , line, 60 Posts, Join Date Apr 2012,  
   Reply With Quote

Mongrelman's Avatar
Old (#972)
My monk is 18 my witch doctor is 23, so not far into the game. Had a fun fight with a yellow boss last night though.

Used Hex to summon my wee tiki shaman, who then turned it into a chicken
Blasted chicken
Mob pops back after a few seconds
Chicken
Blasting
Mob pops back after a few seconds
Chicken
Blasting
Dead
Online , card carrying polycounter, 1,990 Posts, Join Date Jun 2005, Location UK  
   Reply With Quote

glottis8's Avatar
Old (#973)
hehe... i still have plenty to go, but i compiled my stats and what not into a screengrab. Any thoughts or suggestions. Barbarian level 21, and i am having a lot of fun cleaving through enemies! my earthquake which i just unlocked is way awesome. Takes health away from any mob or boss super fast.

~
Braulio Cejudo - Blog
Lead Artist - 1st Playable Productions
Offline , dedicated polycounter, 1,684 Posts, Join Date Aug 2008, Location Troy, New York Send a message via AIM to glottis8 Send a message via MSN to glottis8  
   Reply With Quote

ZacD's Avatar
Old (#974)
It doesn't get too hard until nightmare, in normal if you get a nice weapon you quickly feel almost op, but nightmare you need an awesome weapon + gear to servive, where is the short skills page? I'd start building items that have +30(or more) strength and vitality.


Also I noticed in hardcore monsters have more abilities, guys that spawn things spawn 3 at a time, some mobs will shoot spines that they don't do until later acts, ect ect, its definitely not normal mode again.

Also Diablo 3 "yard" units defined


Last edited by ZacD; 05-21-2012 at 10:58 AM..
Offline , polycounter, lvl. 13, 7,050 Posts, Join Date Jul 2009, Location Columbus Ohio Send a message via MSN to ZacD  
   Reply With Quote

slipsius's Avatar
Old (#975)
Is it just me or does the monk seem OP? Ive played through act 1 on monk, wiz and witch. The monk, although I die a decent amount, I find kills shit really damn easy. I only think its OP while saying i die a lot becuase i take on as many guys as possible. Where as with the witch and wiz, i find i have to hit and run a lot. Well, witch you kinda just stay back and throw spiders, but they dont kill too fast.
Stefan Lipsius | 3D Animator | www.StefanLipsius.com
Offline , card carrying polycounter, 2,443 Posts, Join Date Apr 2009, Location Toronto, Ontario  
   Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Copyright 1998-2012 A. Risch