|
created Trial and Error - Toxic929's Sketchbook
on 05-11-2012 02:55 AM
Decided to finally create a sketchbook to keep up on my projects instead of blowing up the forum with alot of individual threads. Heres a door I've been working on for my hard-surface modeling class. I've been staring at it quite a bit and adding wear and tear. Give me feedback on if perhaps I need more or something looks goofy? also the bottom door base plate will have detailing I just havent arrived at a process to do it yet  but I will include the idea I'm thinking of working on... lemme know what you guys think!

Last edited by Toxic929; 05-11-2012 at 02:58 AM..
|
, spline,
111 Posts,
Join Date Sep 2010,
Location Burlingame, CA
|
I was working on some wood too, but after seeing yours I think I'll have to give it another go from scratch :p
Looking awesome!
|
, triangle,
407 Posts,
Join Date Jan 2010,
, spline,
111 Posts,
Join Date Sep 2010,
Location Burlingame, CA
|
it seems that metal parts are going through the stone, door sticks to arch too closely.
other than that it looks really good.
|
, polygon,
668 Posts,
Join Date Oct 2011,
Location Wroclaw, Poland
|
Thats a very good catch I shall definitely fix that before it goes final! thank you!
|
, spline,
111 Posts,
Join Date Sep 2010,
Location Burlingame, CA
|
looking very nice
|
, triangle,
253 Posts,
Join Date Feb 2010,
Location Pittsburgh PA, USA
|
Really cool work Toxic929
Keep posting ;)
|
, spline,
140 Posts,
Join Date Feb 2007,
Location Montréal
|
Thank you guys! I'm working on a concept by Ecks_I on deviantart and I def need some critique on the anatomy!
Heres the concept by Ecks_I:
And heres where I'm at thus far:

|
, spline,
111 Posts,
Join Date Sep 2010,
Location Burlingame, CA
|
I did a drawing a long time ago with a gargoyle carrying away a guy. I redrew it and designed the gargoyle and now I'm trying to sculpt it out.

|
, spline,
111 Posts,
Join Date Sep 2010,
Location Burlingame, CA
|
More work on the gargoyle (or I supose he would be a grotesque being that he doesnt have a spout.

|
, spline,
111 Posts,
Join Date Sep 2010,
Location Burlingame, CA
, spline,
111 Posts,
Join Date Sep 2010,
Location Burlingame, CA
|
more work on the Oni for the Mixamo contest

|
, spline,
111 Posts,
Join Date Sep 2010,
Location Burlingame, CA
, spline,
111 Posts,
Join Date Sep 2010,
Location Burlingame, CA
|
The greaser I'm working on...

|
, spline,
111 Posts,
Join Date Sep 2010,
Location Burlingame, CA
|
more anatomy work

|
, spline,
111 Posts,
Join Date Sep 2010,
Location Burlingame, CA
|
My girlfriend idolizes Angela Gossow, its her birthday and she loves homemade things...

|
, spline,
111 Posts,
Join Date Sep 2010,
Location Burlingame, CA
, spline,
111 Posts,
Join Date Sep 2010,
Location Burlingame, CA
|
hey toxic good seeing you here
|
, line,
50 Posts,
Join Date May 2012,
|
Hey! yeha good seeing you as well!
|
, spline,
111 Posts,
Join Date Sep 2010,
Location Burlingame, CA
, spline,
111 Posts,
Join Date Sep 2010,
Location Burlingame, CA
, spline,
111 Posts,
Join Date Sep 2010,
Location Burlingame, CA
|
Can't Sleep.... Decided to sculpt more like I should be doing. This idea stems from a butler character I have in my head (probably inspired by Woodhouse from Archer) anyways he tends to the house and has all sorts of things go wrong all the time

|
, spline,
111 Posts,
Join Date Sep 2010,
Location Burlingame, CA
|

retopologized and learning FiberMesh. Its not easy and I fight with the grooming but hey what comes easy at first? Next step to projection paint his skin then import everything into maya and try my luck at rendering it there.
|
, spline,
111 Posts,
Join Date Sep 2010,
Location Burlingame, CA
|

Finally got some shading on this thing. hair isn't exactly how I imagined it yet. It self shadows too much. If anyone knows a better fix for hair in Maya lemme know! The texture is a rough and his mouth.. well doesnt open haha eventually that will be fixed.. or not... because I wun need it to.
I got a nice work flow for hair from Zbrush to Maya. Once you export the curves out as a maya scene (.ma) then follow this tutorial to get the hair on there: http://poly-face.com/Maya_Tutorial_M...in_Maya_part_1
|
, spline,
111 Posts,
Join Date Sep 2010,
Location Burlingame, CA
|
Here's the concept I've done for this:

|
, spline,
111 Posts,
Join Date Sep 2010,
Location Burlingame, CA
| Thread Tools |
|
|
| Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Copyright 1998-2012 A. Risch
|