Does anyone know or have a guess as to how the BioWare made the clean beveled edges like in the attached photo? This is part of a texture from Mass Effect 2 and this smooth beveled edge has been a staple throughout the entire series, so they must have a process in Photoshop to create this, right?
I'm trying to do something similar and have explored all the beveling options I could find in PS with no luck of replicating what they've done here.
Any suggestions?
Thanks!