Thanks a lot! Hearing that I inspire is extremely motivating.
The AAU allows you to take GAM classes even if you're ANM. In fact, that's what I'm doing. GAM used to be a part of ANM, but was made into it's own major after it gained popularity. I stuck with ANM though because I was so far into the program at that point that I would lose a big chunk of my units.
Some of the advanced classes for ANM are pretty good, but their basic classes are rather poor. The major suffers a bit from their faculty being mainly made up by veterans who were in the industry years ago, so while their resumes are impressive a lot of the principles they teach are pretty outdated. In GAM on the other hand a larger percentage of their faculty consists of teachers who are teaching on the side of freelancing or contract working so they are much more up to date with technology, techniques and industry standards. Unfortunately this means a lot of the teachers I've had have quit or found work elsewhere.
Some teachers I can think of from the top of my head that I know are still around and I can personally recommend are Micah Moore (creature design and marquette sculpting), Jeremy Roland (mudbox, and lowpoly modeling and texturing), Daniel Burwen (lowpoly modeling and texturing), Zimou Tan (analysis of form, and heads & hands), Thomas Gronbukt (clothed figure drawing), Mark Zjawinski (traditional sculpture), and Valerie Winslow (Anatomy).
But most of all:
>Work hard and do more than what is simply required for the homework. Do art every day even if it's just 15 minutes. The school is a huge institution and won't give you a job or great skills if you let them run you through the curriculum on autopilot, you have to work for it on your own, and you have to work your butt off at that.
>Respect and apply yourself to the foundation classes, they are some of the most important classes you'll take even if they aren't straight up 3D classes.
>Research classes and teachers ahead of time, never enroll blindly. The AAU allows you to sit in on classes so you can get a personal preview of how they are which I HIGHLY recommend!
>Swallow your pride temporarily and resist the temptation to let personal expression take priority over life studies. Working from reference and real life is extremely important when you're starting out, and once you get over that hill (which you honestly never will, but it will become less steep) your passion work will become exponentially better. But be careful so you don't get stuck in that mode for too long, it's important that you love what you make.