|
necro bump I know, but I just came across this -
awesome news about the studio hook up!! I'm stoked for you guys!!
|
, polycounter,
788 Posts,
Join Date Aug 2007,
Location Kirkland, WA
|
I absolutely LOVE the art style for this game, and being a massive tower defence fan also you can be sure I'll be keeping an eye on this one
Good luck with the development guys
|
, null,
4 Posts,
Join Date Mar 2012,
Location Cardiff, Wales
|
Hey guys! Thanks for the bump, totally missed it till now. Have some new stuff to show, here's the mining tower I recently finished, all three levels.
And here's a quick video showing it in motion. This is not in its finished state, still lots of polish left to do, sounds and effects to add etc, but I wanted to give you a glimpse of it in motion. The miners/animations were done by our character artist Brian Cairns.
Also, you guys have mentioned that its kind of hard to differentiate between the towers. So far we've had a lot of outside testers and they've never noticed it being a problem, I think maybe just seeing it in motion and knowing what towers you placed makes it not difficult at all. I think the static screenshot can make it feel overwhelming. For now, we're going to leave it as is, but if in beta people start complaining about it we'll definitely be making changes, thanks for the feedback! Definitely on our radar now. Here's a couple new screen shots since the old one is old.
Lastly! We have a giveaway going on to win these awesome trading cards we printed up of a few of the characters. Signed by the artists.
Info on the giveaway found here. http://www.svsgames.com/
Thanks guys! And again, all feedback welcome.
|
, triangle,
399 Posts,
Join Date May 2006,
Location Irvine, CA
|
You've done a beautiful job on this. I never saw the thread before, just the stuff in the wip thread. The only thing that bugs me are the citizens. I'd like to see them twice as big. They are so tiny.
|
, polycounter,
799 Posts,
Join Date May 2007,
|
Full screen and animated everything will look read better, I'm sure  I can't wait to play.
|
, polycounter, lvl. 13,
7,244 Posts,
Join Date Jul 2009,
Location Columbus Ohio
|
Looks great bro! New environment shots are night and day from the last ones.
|
, triangle,
420 Posts,
Join Date Oct 2007,
|
I love this its amazing 
|
, polygon,
519 Posts,
Join Date Nov 2011,
Location Newzealand
|
Major updates!
We've been working hard to push towards Beta which starts July 9th! Here's an official trailer for the game!
If you want to join beta, just like/follow/join us on facebook, twitter, or our steamgroup, we're gonna be throwing up beta keys throughout the week.
http://www.facebook.com/TowerWars
https://twitter.com/towerwars
http://steamcommunity.com/games/towerwars
(if you have trouble snagging a key, just PM me, I'll hook you up)
Thanks so much everyone for all the support, it's seriously helped keep me and the team motivated. It's been a major undertaking to make this indie game happen, but three years later and it's almost done. Pretty surreal. Help us beta test it!
|
, triangle,
399 Posts,
Join Date May 2006,
Location Irvine, CA
|
How am I just now seeing this? Going to try to get in on the beta!
|
, polygon,
522 Posts,
Join Date Apr 2010,
Location Los Angeles, United States
|
That trailer... this game looks great!
|
, triangle,
329 Posts,
Join Date Aug 2009,
Location Portland, OR
|
Wow. That's amazing how far you all have brought it. I would be surprised if it didn't get Indie Game of the Year...you need to submit it for that.
|
, polycounter,
799 Posts,
Join Date May 2007,
|
Good work, keep up
|
, line,
69 Posts,
Join Date Jul 2010,
Location Curitiba / PR - Brazil
|
You guys seriously did a great job on the trailer. Good job bro!
|
, triangle,
420 Posts,
Join Date Oct 2007,
|
Definitely going to try to snag a key, I've been waiting to get my hands on this from a while.
|
, polycounter, lvl. 13,
7,244 Posts,
Join Date Jul 2009,
Location Columbus Ohio
|
Looks like Greed Corp.
|
, spline,
166 Posts,
Join Date Aug 2011,
|
Just came across this. I don't normally play these kind of games but goddamn! Picking this up for the gorgeous art alone. One thing I would say though, is the intensity of the lights should be turned up a smidge. I preferred the older brighter screens, trailer seems a little darker. But seriously, this is Valve quality work. There is polished awesome everywhere you look. And get whoever animated on this a lapdance, cause goddamn those animations are awesome. Is it getting a mac version on steam?
Last edited by Andreas; 07-08-2012 at 09:57 PM..
|
, Banned,
5,303 Posts,
Join Date Dec 2008,
|
Thanks a lot everyone. Andreas as of now its just windows. If it does well we'll consider porting it over.
Beta has officially started! If you're interested in a key, shoot me a PM!
|
, triangle,
399 Posts,
Join Date May 2006,
Location Irvine, CA
|
wow this looks great, PM sent 
|
, spline,
168 Posts,
Join Date Feb 2009,
Location Chicago, IL
|
Looks so awesome !
|
, polygon,
519 Posts,
Join Date Nov 2011,
Location Newzealand
|
created wowza!
on 07-10-2012 10:55 AM
The art for this game looks great!!!
Do you paint on the model or use Photoshop? Can I see what the textures look like?
Great stuff!!
Last edited by jengy; 07-10-2012 at 11:02 AM..
|
, null,
12 Posts,
Join Date Feb 2012,
Location Redmond, WA
|
I absolutely love this.
|
, card carrying polycounter,
2,181 Posts,
Join Date Oct 2004,
Location Irvine Ca
|
Super awesome.
Such a nice style!
|
, polygon,
596 Posts,
Join Date Oct 2004,
Location Kirkland WA
|
Thanks guys!  As far as texturing goes we just do traditional unwrapping and painting in Photoshop, no painting on the model. 
|
, null,
4 Posts,
Join Date Mar 2011,
|
Hey I saw this video of your game! Looks awesome!
|
, spline,
237 Posts,
Join Date Jan 2012,
|
Love this game to death. I snagged myself one of those beta keys from facebook and now I can't stop playing it. I can't wait for more maps!
|
, polygon,
607 Posts,
Join Date Nov 2010,
Location USA
| Thread Tools |
|
|
| Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Copyright 1998-2012 A. Risch
|