created Speedtree Model Loading Nothing in UDk?
on 04-24-2012 08:38 AM
Hey Polycount,
I am loading my speedtree models into udk. (after saving in the modeler and the compiler, loading up the shaders in UDK) In the speedtree editor screen nothing is showing. Its like there is no mesh. I am saving as .srt from the compiler. Yet nothing is showing up in UDK.
I have looked up a few tutorials and it seem it keep giving me the same issue of no mesh in UDK from speedtree.
I originally couldn't open speedtree model program. I had the issue with the program hanging in the loading screen of the program. I have fixed that one. I'm not sure if there is another issue out there with loading speedtree models into UDK?
I am running on a Windows 7 and I have newest update of UDK.
Thanks, ZeroStrike
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