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Thanks Alex!
It can take a few tries to get the grass right Pix. Try keeping the grass interesting but not a ton of unique details. Spreading rocks, etc is a great use of the technique too. Good call!
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, veteran polycounter,
2,950 Posts,
Join Date Oct 2004,
Location Orlando, FL
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Hey man,
Really enjoying your work. It has a bright, vibrant quality to it. Looking forward to more.
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, line,
76 Posts,
Join Date Mar 2012,
Location Canada
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Just looked through your thread, your progress over less than a year is really inspiring.
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, null,
6 Posts,
Join Date Oct 2011,
Location St Petersburg, FL
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Thank ambethia! Trying to do more art push ups. Never fast enough.
Still working out some scifi ideas.

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, veteran polycounter,
2,950 Posts,
Join Date Oct 2004,
Location Orlando, FL
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Thanks Jeffro, your videos have helped me a TON with texturing, and your sketchbook has been very inspirational!  great work man, definitely keep it up. I come back here for reference and inspiration to paint lately. My sketchbook has my attempt at your texture on it  Posted a link back here for everyone to find the video, as well as full credits to you. Let me know if you would like them to be taken down and if I have violated any rules! Great work man
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, spline,
191 Posts,
Join Date Mar 2012,
Location Orange County, California
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Hey, you've got a nice sketchbook here! However, most of your stuff lack perspective and those that don't aren't quite right, so I'm guessing perspective isn't your strong point? If I'm right, you should force yourself to work on it and not run from it!
Personally I feel that when it comes to structures and environments, perspective is very, VERY important.
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, spline,
173 Posts,
Join Date Dec 2011,
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Thanks for the comments. Glad the videos help.
@oskarreftel yeah perspective and value and hue and... I fight with. Continually trying to level up the skills.
Started an artversus blog with Dan! and bishoplynx. We're taking a theme each week and just rolling with it. This week was 300 heads (I think I made it close to 150 maybe).

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, veteran polycounter,
2,950 Posts,
Join Date Oct 2004,
Location Orlando, FL
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Really awesome stuff in here. I really like the scfi props it reminds me of insomniac's style. Also are your head sketches done in photoshop? If so what type of brushes to do you use?
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, triangle,
338 Posts,
Join Date Jan 2010,
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Thanks Kenny! That stuff was all done traditional with just sharpie fine markers and those fancy copic markers.
I just got a Samsung Series 7 Slate and trying to transition to that for all drawing/painting. I feel like I'm just starting out again for some reason.

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, veteran polycounter,
2,950 Posts,
Join Date Oct 2004,
Location Orlando, FL
|
Awesome thanks for the update, I will have to try that out. I understand the transition, I felt that way transiting from traditional to digital. I also really enjoy the sock puppet/snake drawing. Keep up the awesome work!
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, triangle,
338 Posts,
Join Date Jan 2010,
|
Thanks Kenny.
Starting to get a better groove with it. Just need more repetition.

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, veteran polycounter,
2,950 Posts,
Join Date Oct 2004,
Location Orlando, FL
|
Nice Jeff, try to mix up some hues into your texture, you can accomplish this painting some colours on new layer and changing opacity. I made you a little overpaint, far from perfect but it should get you idea, some detail work you can pull off easily on new layer by painting and erasing.
Hmm too much red, lol.
Update:
I fixed this red, so here is better example.
Last edited by Pix; 01-25-2013 at 09:02 AM..
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, triangle,
320 Posts,
Join Date Nov 2010,
Location London
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Great work as always Jeff. I like the update on the brick texture.
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, triangle,
338 Posts,
Join Date Jan 2010,
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No problem, really enjoy the floor tile although I feel like you could push the dents and contrast more. Keep the awesome work coming.
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, triangle,
338 Posts,
Join Date Jan 2010,
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Woo handpainted textures! Looking good, though could maybe they use some sharper highlights? How long do you usually spend on these?
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, spline,
100 Posts,
Join Date Aug 2011,
Location Grand Rapids, MI
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