Hey guys, I was wondering what workflow people use to grunge up and chip away at realistic wood. I'm trying to detail the wood of a Martini-Henry, and I'm kinda lost as to where to start.
So far I've got the base texture, as generated in Wood Workshop, and I've been taking chips and kinks from photos of wood and then trying to use those in the texture. Trying to colour match or use them as an alpha.
Here's a decent reference of the wood:
Although looking at it more closely it's all pretty smooth and kinda lacquered, so maybe just using alphas of scratches and dints with a suitable layer would work...
Any suggestions would be super-useful. Thanks!