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created Sketchbook: njc6425
on 03-31-2012 11:44 PM
Just a thought id finally create a sketchbook so i can get some crit on some studies that ive been doing as well as post some results from projects and what not, so first up is just few quick anatomy studies
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Crits welcome 
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, triangle,
336 Posts,
Join Date Feb 2012,
Location Melbourne
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Just a quick menu screen i whipped up in an hour, this is just a quick prototype for a game i might be working on later on in the year (My game lol). The drawing of the woman isnt mine as it is just a prototype and she is just a stand in, the main character of the game will replace her, this was mainly to test the design, layout and color (or lackthereof haha)
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Last edited by njc6425; 04-06-2012 at 07:20 PM..
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, triangle,
336 Posts,
Join Date Feb 2012,
Location Melbourne
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a wood texture i painted today, gonna do as much of these as i can in my spare time, good practise
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, triangle,
336 Posts,
Join Date Feb 2012,
Location Melbourne
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tilable hand painted stone texture, not too happy with this one but it was good practise
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, triangle,
336 Posts,
Join Date Feb 2012,
Location Melbourne
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you might want to be careful about the edges of these maps. The last two won't tile well because of the if you were to tile them you would get some hiccups ( for the bottom most one the bottom and right side will kill it, for the wood tile its all four sides. You want to make sure everything is seemless. But hey I dig the texture work on the cracked tiles and that hand anatomy study is a good one. Keep em coming : )
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, triangle,
268 Posts,
Join Date Jul 2010,
Location Seattle, Washington
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cheers man  so with the textures i shouldnt have like half bricks or what not on the edges but rather the edge of a full brick? kind of like the left side of the stone texture?
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, triangle,
336 Posts,
Join Date Feb 2012,
Location Melbourne
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Yeah, that way when you tile them they blend nicely and the seems are harder to distinguish. Still keep that variety in mind with the different sized bricks and cracks, but make sure the edges work. If you have half bricks on all sides it will work, if you have whole bricks on all sides it will work. Hope this helps, I know there's probably a better way to explain it.
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, triangle,
268 Posts,
Join Date Jul 2010,
Location Seattle, Washington
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nah mate that makes sense haha, i was just trying out the texture as a warm up before starting my assignment haha, if i were to do it again which im sure i would at one point i would do three different stones, then color variants of all of them and then piece them together, but thanks for that tiling tip. Definatly keep that in mind from now on, even with photo textures
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, triangle,
336 Posts,
Join Date Feb 2012,
Location Melbourne
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quick sculpt i did over lunch, like 10-15min just doodling
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Last edited by njc6425; 04-24-2012 at 06:12 AM..
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, triangle,
336 Posts,
Join Date Feb 2012,
Location Melbourne
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Decided that practising 2d is a bit more important so here are some figure studies i did today, different times that i cant remember for different sketches.... max 10min and the min 10sec.
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, triangle,
336 Posts,
Join Date Feb 2012,
Location Melbourne
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Been doing heaps of stuff since my last post, just been lazy with updates lol... so heres a final render of my latest assignment
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Gonna upload some sketch photoes later
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, triangle,
336 Posts,
Join Date Feb 2012,
Location Melbourne
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been ages.
skull sculpt
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then went and refined
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, triangle,
336 Posts,
Join Date Feb 2012,
Location Melbourne
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did a 30min female study using zsphere...might do a longer one next time
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, triangle,
336 Posts,
Join Date Feb 2012,
Location Melbourne
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Layered ontop of the skull...good excercise but not a huge fan of the method
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, triangle,
336 Posts,
Join Date Feb 2012,
Location Melbourne
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another quick study[IMG]  [/IMG]
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, triangle,
336 Posts,
Join Date Feb 2012,
Location Melbourne
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creature bust 1.5hrs
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, triangle,
336 Posts,
Join Date Feb 2012,
Location Melbourne
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trying my hand at a portrait, a famous person....getting there slowly
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, triangle,
336 Posts,
Join Date Feb 2012,
Location Melbourne
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Taken this bust as far as i want to. will do another in the future... possibly of the same person to gauge my progress. had a lot of fun doing it
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, triangle,
336 Posts,
Join Date Feb 2012,
Location Melbourne
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Started another bust, calling it the viper...just started blocking out general anatomy at the moment. Gonna make it more interesting tomorrow.
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, triangle,
336 Posts,
Join Date Feb 2012,
Location Melbourne
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Finished sculpting the viper bust, ended up taking it in a different direction... relatively happy with the result. onto the next...ended up having a tech issue, too low res in the face... will try to avoid this on the next one  [IMG]  [/IMG]
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, triangle,
336 Posts,
Join Date Feb 2012,
Location Melbourne
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Just a quick sculpt, and hard surface test for mouth guard... been busy lately with work
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, triangle,
336 Posts,
Join Date Feb 2012,
Location Melbourne
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Just a quick sculpt, and hard surface test for mouth guard... been busy lately with work
[IMG]  [/IMG]
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, triangle,
336 Posts,
Join Date Feb 2012,
Location Melbourne
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