Author : disting


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Krhiven's Avatar
Old (#1)
Hello everybody

I am trying to get into 3d, whether its film, games or whatever. I would love to hear crits (constructive). I am working on head anatomy right now as well as increasing my speed.
Thanks


Character Sculpt1 by leermac, on Flickr
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Hammed Al-Tamimi's Avatar
Old (#2)
hey, it looks like you have some pretty solid ZBrush skills. Can you please post at a higher resolution in the future? It will make it easier to critique if I can see the smaller details. I can't wait to see more work by you!
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Krhiven's Avatar
Old (#3)
This is a 2 hours sculpt. I am doing 5 heads over the next week or two and my goal is to limit myself to 2 hours for each one. I need to speed up because I didn't get to eyebrows, skin pores, wrinkles and the ears are not fully developed.


BustSculpt1 by leermac, on Flickr

I also have a quick turntable http://vimeo.com/38641958
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Krhiven's Avatar
Old (#4)
Quote:
Originally Posted by Hammed Al-Tamimi View Post
hey, it looks like you have some pretty solid ZBrush skills. Can you please post at a higher resolution in the future? It will make it easier to critique if I can see the smaller details. I can't wait to see more work by you!
Will do.

Last edited by Krhiven; 03-16-2012 at 07:01 PM..
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achillesian's Avatar
Old (#5)
Quote:
Originally Posted by Krhiven View Post
Oh sorry I will do my best. Does polycount automatically resize if I post at high rez?
yes
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Krhiven's Avatar
Old (#6)
Here is another head sculpt, 2hours for the sculpt and about half hour playing with BPR. I would love to hear how I can improve.
Thanks polycount


BPR_Render by leermac, on Flickr
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Krhiven's Avatar
Old (#7)
hey polycount!
This is my first poly paint and would love feedback. I'm not going for super realistic its more of a stylized project.
Thanks

Ansgarcolour by leermac, on Flickr
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SSquir33's Avatar
Old (#8)
be careful of lumpy surfaces as it reads poorly (like the temporal/zygomatic area on ur latest head). try shift the light around in zbrush so you can see exactly what the surface is doing. would be nice to see you push the forms more to get a more expressive stylized look.

tho cool style, cant see anything fundamentally wrong anatomy wise. seems you have grasped the major forms..i guess just have fun with it and keep posting heads for further improvement!
The rules are different for sasquatch.
SketchBewk
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Krhiven's Avatar
Old (#9)
Another head sculpt, I felt a little out of practice for this one since its been a few months. I am really trying to figure out new ways of sculpting and one of the hardest things for me is to not use the smooth brush after every brush stroke. Here was an attempt at that.
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File Type: jpg Head3.jpg (147.5 KB, 5 views)
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Krhiven's Avatar
Old (#10)
Another head sculpt

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Krhiven's Avatar
Old (#11)
latest sculpt, 2 hours.
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File Type: jpg h7_final.jpg (171.6 KB, 1 views)
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