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Pretty badass
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, polycounter,
1,283 Posts,
Join Date Jun 2009,
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Nobody wants to see your art man, we want to gaze at your beautiful face, and listen to that sexy voice.
Make more crunchcast.
:P
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, spline,
222 Posts,
Join Date Feb 2005,
Location My chair
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Quote:
Originally Posted by cholden
Last night I made this video demonstrating displacement tessellation in UDK
UDK dx11 examples - YouTube
Must learn this for the next console titles. It's like when normal maps first came along. All new shit to learn.
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Oh, and I'm pretty sure you said ". . . udk to show you some dicks."
So where are they?

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, spline,
222 Posts,
Join Date Feb 2005,
Location My chair
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People love steps. I hope this explains what I did for the cave
I admit this result is a little sloppy, but these steps are more discussing quickly blocking out a scene for aesthetics.
Yeap process description and a CrunchCast in one night. Am I giving too much?
Last edited by cholden; 03-14-2012 at 12:46 AM..
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, veteran polycounter,
3,310 Posts,
Join Date Oct 2004,
Location Denver, CO
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No, we are greedy little sponges. Seriously, thanks for everything you do. I can't begin to explain how much of an inspiration and insight crunchcast has been.
I'll have to go back and look at some of this other stuff of yours when I get a chance.
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, spline,
222 Posts,
Join Date Feb 2005,
Location My chair
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I got caught in a hangout with these silly UVs and they made me take a pic

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, veteran polycounter,
3,310 Posts,
Join Date Oct 2004,
Location Denver, CO
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I'm pretty curious as to how you went about unwrapping the cave.
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, polycounter,
875 Posts,
Join Date May 2011,
Location Fort Wayne, IN
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Haha, I find myself doing that stuff all the time :p
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, polygon,
551 Posts,
Join Date Dec 2010,
Location Sweden
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Massively Entertaining and informative Thread.
Looking for more.
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, spline,
120 Posts,
Join Date Mar 2009,
Location India
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UDK Modular Dungeon Torch Contruction Tutor
Creating a UDK Torch with Displacements in Max
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, veteran polycounter,
3,310 Posts,
Join Date Oct 2004,
Location Denver, CO
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The building Lord really invincible, thought very have routines.
__________________________________________________ _____________________________________
You may also like: Rs Gold
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, null,
2 Posts,
Join Date Apr 2012,
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Quote:
Originally Posted by rs4playpis
The building Lord really invincible, thought very have routines.
__________________________________________________ _____________________________________
You may also like: Rs Gold
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I like what you are saying, but not sure I agree.
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, triangle,
313 Posts,
Join Date Apr 2010,
Location San Francisco Bay Area
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new door made in g+ hangout

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, veteran polycounter,
3,310 Posts,
Join Date Oct 2004,
Location Denver, CO
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new vid from the youtube's
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, veteran polycounter,
3,310 Posts,
Join Date Oct 2004,
Location Denver, CO
, veteran polycounter,
3,310 Posts,
Join Date Oct 2004,
Location Denver, CO
, veteran polycounter,
3,310 Posts,
Join Date Oct 2004,
Location Denver, CO
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Wow, nice work man! Looks very skyrimish 
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, spline,
234 Posts,
Join Date Oct 2011,
Location Espoo, Finland
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Man, this level has really stepped up! It'd be cool to see you use some extra color in here. Modular cloth textures and stuff like that. I'll have to get in one of these hangouts sometime.
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, polycounter,
1,283 Posts,
Join Date Jun 2009,
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got a lot of good feedback, and here's an update
only concern: becoming artsy-fartsy instead of horrible dungeon of dark death.
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, veteran polycounter,
3,310 Posts,
Join Date Oct 2004,
Location Denver, CO
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I'm a key!

Last edited by cholden; 05-09-2012 at 01:25 AM..
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, veteran polycounter,
3,310 Posts,
Join Date Oct 2004,
Location Denver, CO
|
Nice update, I reall like the lighting.
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, polycounter, lvl. 13,
7,244 Posts,
Join Date Jul 2009,
Location Columbus Ohio
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UDK Modular Dungeon Beta ready to go.
Let me know if you're in.
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, veteran polycounter,
3,310 Posts,
Join Date Oct 2004,
Location Denver, CO
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Hey chris this looks awesome, hook me up with the beta
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, spline,
139 Posts,
Join Date May 2011,
Location Salt Lake City, Utah
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I'm in. Beta please.
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, spline,
214 Posts,
Join Date Nov 2011,
Location Houston Tx
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How the heck am I supposed to get the key? I found the triangle and circle treasures (along with some other things) with no problem, but the square treasure (the thing that goes on the pedestal) and the key were behind iron gates. There were a couple of levers around. One opened the gate I had just come through and another didn't seem to do anything (the second such lever I found, the first was in the room with the box I had to move to get up to an opening for me to crouch through.
I can definitely see the Amnesia and Dear Esther inspirations. Even just reminding me of Amnesia was enough to make me uneasy, but then again I'm a giant weenie when it comes to scary things.
I thought it was very dark in places, and hard to see. I'm not sure if the levers were hidden in darkness on purpose, but they were hard to find and probably part of the reason I got stuck.
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, triangle,
347 Posts,
Join Date Sep 2011,
Location Iowa
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