Didn't get as far as I hoped.. but still got some good time left... Wish work didnt get in the way of all this.. it's been too much fun! lol.
I have a taken the crits to heart about my detail.. I removed some and started making it a bit more readable from a distance.
I have a question about which you like better? the blade and the staff are diff in both pictures. I feel the clean staff fits well with the steel at the top. I'm not sure about the blade either. So any thoughts ideas please let me know :-)
I'll be taking tomorrow to finish my sculpt. I also am wondering about UV Space... even if I do get a good low poly going. Should I just Sym the damage? to save UV space? I feel like this would sort of be boring to see the same dmg marks on all the blades etc.
In any case here is the result so far. I just noticed the normal are flipped on one of the tools I didn't sculpt yet in these images:-D
P.S. special thanks to Mathew-O... check out his wicked sculpt. He has a real nice shader there for this metal. Here is his forum link