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Looks great, i've improving ! which would mean you should get a REAL job soon :P
I agree w/ wasabi about the curve.
Also try changing the shader on the forklift to a grey ( higher in value then the background) and leave the gloss low, and spec very high. Right now the nice curves from the Hp is a bit blown out.
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, polygon,
680 Posts,
Join Date Sep 2008,
Location Cybertron
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Thanks Hiten haha,
Fixed the curve, and the shader.

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, triangle,
285 Posts,
Join Date Jan 2011,
Location Toronto, Ontario
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Hey... Looks nice!!!!!
Can you show me how you modeled the chain?
I know I m going to struggle with that when I model this.
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, spline,
110 Posts,
Join Date Apr 2009,
Location Pasadena, CA
, polygon,
680 Posts,
Join Date Sep 2008,
Location Cybertron
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Now now Bob should be happy, thats the older image :P
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, triangle,
285 Posts,
Join Date Jan 2011,
Location Toronto, Ontario
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Nice job with the warehouse scene. That turned out really well.
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, spline,
132 Posts,
Join Date Apr 2009,
Location Austin, TX
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LP already cooking ?
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, polygon,
680 Posts,
Join Date Sep 2008,
Location Cybertron
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Hey Wasabi, Ill do a small tut for you on the chain.
Thanks John
Glad Bobs content now
Almost done the unwrap, then the baking starts
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, triangle,
285 Posts,
Join Date Jan 2011,
Location Toronto, Ontario
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Was able to get some time in on this today
Normals baked out, still need to go in and fix them.
Hope this helps wasabi
There are many ways to go about this, this is just how I did it... I messed around with the bend modifier to get the desired loop effect.

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, triangle,
285 Posts,
Join Date Jan 2011,
Location Toronto, Ontario
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pretty good bake. Ur smoothing groups are an issue. At the top of the chain link area, and the psat "Bob Error" spot. 
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, polygon,
680 Posts,
Join Date Sep 2008,
Location Cybertron
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did you bake an ao for this?
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, card carrying polycounter,
2,249 Posts,
Join Date Jul 2009,
Location Irvine, CA.
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Here is where Im at with the forklift, been busy with work. So far Im sitting at about 30 hours including the full HP.
Ben
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, triangle,
285 Posts,
Join Date Jan 2011,
Location Toronto, Ontario
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Is it possible to see a close up of the chain? I'd love to see how that turned out with the normals. 
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, triangle,
381 Posts,
Join Date Apr 2009,
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Hey Ben,
good start so far ! i've made a bit of a contact sheet of some areas of improvement. Overall i feel that you 30% done. I know you might think that this "sounds" bad, but it isnt. your on track w/ alot of ur texturing it just needs polish work in order for it to really feel "real"
if the link doesnt work let me know - i'll repost this image as a embedded image when i get home*
Last edited by Mistry10; 03-02-2012 at 11:53 AM..
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, polygon,
680 Posts,
Join Date Sep 2008,
Location Cybertron
|
@Mistry: That image is pixelated really horribly on my end. Maybe its just me though.
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, triangle,
381 Posts,
Join Date Apr 2009,
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fixed !

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, polygon,
680 Posts,
Join Date Sep 2008,
Location Cybertron
|
Thanks again Hiten,
Still quite a number of things to do on my list. Should have part of tomorrow for this
Wanted to post an update:

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, triangle,
285 Posts,
Join Date Jan 2011,
Location Toronto, Ontario
|
Much better improvement, one thingy thats still buggy me is the spec.
Or lack of any spec dude ! y show no luv for da spec guy ?
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, polygon,
680 Posts,
Join Date Sep 2008,
Location Cybertron
|
Thanks Hiten, its coming along
I had spec turned off  and forgot to turn it back on.
Ill Update with lots of love for the spec later today
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, triangle,
285 Posts,
Join Date Jan 2011,
Location Toronto, Ontario
|
wow i just went through your work and i'm really loving it. Especially the factory. What program are you using to bake your normals?
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, spline,
198 Posts,
Join Date Dec 2010,
Location Vancouver
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Huge improvement. Great stuff man!
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, triangle,
381 Posts,
Join Date Apr 2009,
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Thanks Iciban  Right out of Max, Render to Texture (RTT)
Thanks Josh!
Update:

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, triangle,
285 Posts,
Join Date Jan 2011,
Location Toronto, Ontario
|
Hey, thanks for posting an update.
I do notice the spec (but its super minor)
The actully surface materials on ur forklift isnt really showing though.
For example. The tires dont feel like rubber, the dirt could be a bit more refined ( a bit less)
The same goes for the painted parts of your forklift.
maybe changing up the light setup might help.
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, polygon,
680 Posts,
Join Date Sep 2008,
Location Cybertron
|
is the Render to Texture a plugin?
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, spline,
198 Posts,
Join Date Dec 2010,
Location Vancouver
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Hey Hiten, I see what you mean. Ill fix it thanks
Iciban- RTT is built right into max. The built in shortcut is "0" (zero) should open it right up. If you want I think I have a tut somewhere. Lots on youtube too.
Also here us what Im thinking for a Presentation shot.

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, triangle,
285 Posts,
Join Date Jan 2011,
Location Toronto, Ontario
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