Author : disting


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YBourykina's Avatar
Old (#1)
hey guys, i'm going to attempt to make multiple weapons as well, starting out with the hammer XD
the concept is a roughy, so i'll figure the details out as i get in there ^^

Offline , spline, 184 Posts, Join Date Feb 2010, Location Arlington, Texas Send a message via MSN to YBourykina Send a message via Skype™ to YBourykina  
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skankerzero's Avatar
Old (#2)
wooot!

go go go!
---
jesse sosa
owner - creative director
Dinosaur Games
www.mechknightgame.com
www.skankerzero.com
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OrganizedChaos's Avatar
Old (#3)
Awesome! Glad to see you're entering Looking forward to what you come up with here. You think you'll have time to do multiple entries and hazardous's mentor thing? :P I guess I dunno when that starts though.
Offline , polygon, 727 Posts, Join Date Jan 2007, Location Austin, TX  
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YBourykina's Avatar
Old (#4)
awe thanks guys! ^____^
yeah i *should* have enough time to do all three hopefullyyyyy, Haz's course isn't starting until april, but i have a few other things i would like to finish up before then :P

so this was suppose to be a hammer, but i think it's feeling a bit more macey with the horns? yes/no :O

Offline , spline, 184 Posts, Join Date Feb 2010, Location Arlington, Texas Send a message via MSN to YBourykina Send a message via Skype™ to YBourykina  
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TylerFluharty's Avatar
Old (#5)
Looking good so far. I'm seeing this being more of a mace than a hammer.
Can't wait to see more.
Offline , spline, 129 Posts, Join Date Mar 2010, Location Portsmouth, Ohio  
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MESMURDA's Avatar
Old (#6)


Offline , line, 99 Posts, Join Date Dec 2010, Location Pittsburg, KS, USA Send a message via AIM to MESMURDA Send a message via MSN to MESMURDA Send a message via Yahoo to MESMURDA Send a message via Skype™ to MESMURDA  
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SgtNasty's Avatar
Old (#7)
I think you have a good start, but you maybe should have iterated the concept a bit more. I think the fact that even you aren't sure if it's a mace or hammer isn't a great sign I wasn't sure when I looked at it, and it's not immediately clear which area should make contact with the enemy.
Offline , triangle, 308 Posts, Join Date Dec 2008, Location Winnipeg, MB  
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YBourykina's Avatar
Old (#8)
thanks guys!
SgtNasty: haha yeah i agree, i should have thought about it a bit more, i just knew this was the gist of what i wanted my hammer to look like and use the mouth area as a flatter surface to hit with but now i'm noticing the horns more and more. i might just size them down a bit and make the head over all smaller and add more horns to go to a point in the back like a friend suggested to make it look more like an actual warhammer, but i'm going to do a little paint over for a few ideas of how i can push it one way or the other. thanks so much for the input! ^___^
Offline , spline, 184 Posts, Join Date Feb 2010, Location Arlington, Texas Send a message via MSN to YBourykina Send a message via Skype™ to YBourykina  
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YBourykina's Avatar
Old (#9)
i have horrible handwriting.
anyways, did a few paint overs, i think i like number 2: mace the best ^^

Offline , spline, 184 Posts, Join Date Feb 2010, Location Arlington, Texas Send a message via MSN to YBourykina Send a message via Skype™ to YBourykina  
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dang87's Avatar
Old (#10)
Number 2 does have the most interesting silhouette
Keep going, I'll hopefully be posting soon!
And God said, "Let there be art!" And there was art. And God saw the art, and it was good.

http://danielgalvan3d.blogspot.com/
(WIP)
Offline , triangle, 280 Posts, Join Date Mar 2010, Location Dallas, TX  
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JonathanF's Avatar
Old (#11)
SWEET!! looks great! I would say 2 and 3 combined. I like the added horns on his snout on 2. and I like the simplicity of the silhouette of 3(4 pretty much has same but not much detail going on in the insides like 3). 2 seems to busy of a silhouette cause what his main horns are doing to the back and maybe drawing to much attention from the front? Just a thought! Great job!
Jonathan F. "Who is on the bus, is more important than where the bus is going." -Jim Collins

3DFAWCETT.COM

my RAGE Art Dump
Offline , triangle, 344 Posts, Join Date Mar 2010, Location North Dallas Texas  
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Doubles's Avatar
Old (#12)
I really like what you came up with, but i think you should push the look of the dragonhead a little more, for example make the jaw and the shape of the mouth something more evil, right now its just a rectangle, I would much rather see more rhythm there. Just like this picture.

Offline , vertex, 32 Posts, Join Date Jan 2012, Location Budapest, Hungary  
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YBourykina's Avatar
Old (#13)
Daniel: yeah i decided to go with 2 :P
have you entered yet? i want to see!
Jonathan: thank you so much! ^_^ i actually decided to go with the mace idea (2), so dropped the hammers, i'll concept a bit more before i pick my next weapon, i mainly wanted to have fun with this one and feel it out as i went along XD
Wawe: thanks so much, especially for the ref! i actually moved his bone structure around yesterday to get a better feel/silhouette, nothing too drastic, but i do like it more now, so thank you


finished the high poly and did a base poly paint for the diffuse (trying to get a hang of the texture style), started on the low last night, hopefully i can get it down to 1.5k tris without killing it :P

Offline , spline, 184 Posts, Join Date Feb 2010, Location Arlington, Texas Send a message via MSN to YBourykina Send a message via Skype™ to YBourykina  
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