some retopologizing questions about zbrush
on 02-28-2012 02:53 PM
Ive just started to learn the topology tools inside zbrush (and so far they seem pretty awesome)
I have a few questions though.
firstly, is it possible to turn on some kind of backfacing filter, because the topology i've already created behind the part im trying to retopoligize makes it really confusing since you get like two meshes overlapping sort of.
also, Is it possible to move already placed vertices while keeping them glued to the surface of my base mesh? like when you place new vertices, they get automatically aligned to the surface of my mesh, but if i move them, they go all around the place.