Old (#1)
Hey to all,

I was wondering if anyone had any idea about the following;

Quote:
fresnel = pow( 1.0f - VdotH, 5.0f ) * ( 1.0f - ref_at_norm_incidence ) + ref_at_norm_incidence;
I'm abit lost as to what ref_at_norm_incidence may stand for, is the plain old normal, or is there something more sinister?

Cheers!
There's a very good chance that I experienced MORE problems, then all the internet put together in the area of 3D. Talk about being original for once...