created ref_at_norm_incidence
on 02-26-2012 08:34 AM
Hey to all,
I was wondering if anyone had any idea about the following;
Quote:
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fresnel = pow( 1.0f - VdotH, 5.0f ) * ( 1.0f - ref_at_norm_incidence ) + ref_at_norm_incidence;
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I'm abit lost as to what ref_at_norm_incidence may stand for, is the plain old normal, or is there something more sinister?
Cheers!
There's a very good chance that I experienced MORE problems, then all the internet put together in the area of 3D. Talk about being original for once...
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