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created Sketchbook: onelung
on 02-24-2012 07:34 AM
I've been taking a break from digital and opting for tangible sculpts to at least fill my office up with stuff, maybe do a print run one day. Any who here are a few I've done over the past year, more in progress and on the way.
-Adam
I'll try to remember to post most recent up here...
MOST RECENT:
Schumanism Prophet: done in regular old clay

Last edited by onelung; 08-31-2012 at 06:21 AM..
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, spline,
167 Posts,
Join Date Aug 2005,
Location Austin, TX
, spline,
167 Posts,
Join Date Aug 2005,
Location Austin, TX
, spline,
167 Posts,
Join Date Aug 2005,
Location Austin, TX
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Parasite: Clay 7" tall
Testing out working with clay. Hopefully this will lead to resin copies to sell.

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, spline,
167 Posts,
Join Date Aug 2005,
Location Austin, TX
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Solid sculpts. I love the texture handling and everything feels very emotional. Thanks for sharing.
I just spent a weekend recently reconditioning a bunch of clay.....
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, polycounter,
758 Posts,
Join Date May 2007,
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wow......
 Show meh a wireframe, BITCH!
My blog
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, polycounter,
957 Posts,
Join Date May 2008,
Location Pakistan
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Cool sculpts, looks like they were fun to make.
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, triangle,
325 Posts,
Join Date May 2005,
Location Albuquerque, NM
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Bad ass!!! Keep it up man.
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, triangle,
387 Posts,
Join Date Nov 2004,
Location Cary, NC USA
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These came out great, nice forms and crazy good detail.
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, veteran polycounter,
3,866 Posts,
Join Date Feb 2005,
Location Malmö, Sweden
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What was the polybudget for them? and did you use any special matcaps?
heheh just kidding mang!
These turned out great! Always been a fan of your work mang!
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, card carrying polycounter,
2,265 Posts,
Join Date Aug 2006,
Location Montreal QC, Canada
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Nice, I really love the bust. Always cool to see the traditional stuff still in practice x]
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, dedicated polycounter,
1,667 Posts,
Join Date Nov 2010,
Location Southern California
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these are badass onelung!
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, polycounter,
830 Posts,
Join Date Mar 2006,
Location San Francisco
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These kick ass Adam!
- BoBo
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, Moderator++,
1,545 Posts,
Join Date Oct 2004,
Location Austin Texas!
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Awesome work  I've got my first clay workshop on Monday and these are getting me hyped up, really inspirational!
Portfolio - critiques welcome 
Junior artist at Bohemia Interactive Simulations (UK)
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, triangle,
357 Posts,
Join Date Jan 2011,
Location Guildford, UK
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As always killer work!
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, triangle,
281 Posts,
Join Date Apr 2010,
Location Aliso Viejo, CA
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they look really ace man the parasite piece is fantastic....you already look scary profficient with this stuff, but if I can be any help with the tech and tricks side, cutting for moulding etc then just message me, I did miniatures, garage kits and collectable work for ten odd years before moving into game art....the lack of scalpels in my day to day work flow is a great thing 
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, polygon,
745 Posts,
Join Date Aug 2009,
Location dahn saaf
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Absolutely fantastic work dude, I got to see these in person and they are stunning. If you get copies of the Parasite guy I want one!
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, null,
1 Posts,
Join Date Feb 2012,
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The parasite guy is pure awesome!
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, dedicated polycounter,
1,445 Posts,
Join Date Aug 2007,
Location Uppsala, Sweden
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Bitchen... really awesome work man.
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, triangle,
255 Posts,
Join Date Sep 2008,
Location Irvine
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These are all very awesome dude- I really need to try out some traditional sculpting sometime. It looks like tons of fun.
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, polygon,
727 Posts,
Join Date Jan 2007,
Location Austin, TX
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Very cool, love the barbarian.
Dean Ferguson
Lead Artist
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, triangle,
488 Posts,
Join Date Jun 2006,
Location Brisbane
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Very nice stuff! Just started with super sculpey myself, really fun to work with. Do you have any pics of how you set up your skeleton for the sculpts or just general tips for skeletons.
Seth. maybe you have any tips on how to build a good skeleton?
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, triangle,
250 Posts,
Join Date Sep 2007,
Location Stockholm, Sweden
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oh, someone's badass!
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, card carrying polycounter,
2,249 Posts,
Join Date Jul 2009,
Location Irvine, CA.
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Thanks for the kind words peeps! I still dig the digital, just nice to change focus but still progress my skills, aaaaand I find it more relaxing.
@seth- badass man! Yeah I'm starting to want to makes kits... when I get a tad better. Do you have any websites/ youtube channels or vids that would be helpful? Appreciate the offer!
@OrganizedChaos- hell yeah! Sculpey is nice cause you can leave something for months then come back to it. Clay is nice cause you really have to just know where you wanna go, and get there in a few days.
@Pzychaoz- Well I basically looked at the smellybug thread @ coceptart.org But for the head bust I'm just using a pipe with tin foil wrapped around it for the base so its easy to screw off and make a base for. The more I done I've been finding I like being less limited, so with clay that seems to be easier cause after a day of working with it, its basically pretty stable. Sculpey needs the wires to just stay stable while your working, though I suppose you could just bake at an early stage, but then you really can't alter anything. That all said I do have some, I'll dig em up and post em... nothing to special.
-Adam
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, spline,
167 Posts,
Join Date Aug 2005,
Location Austin, TX
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Hey Adam....this is pretty much the polycount of the garage kit world....you will get a ton of information from here : http://theclubhouse1.net/phpBB3/index.php
I will have a dig through my old links and see whats still relevant, I haven't been about those sites for nearly three years now......anything else thats bugging you just ask
pxychaoz I will see about putting together a mini tut or something, like adam said, smellybugs maquette tut is fantastic and a classic too...the complexity of your armature will depend on the scale of the piece too...28 mm stuff is really just a loop of wire with an upright for the torso and neck, 1/6th scale will have wireframed rib cage and all manner of crap
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, polygon,
745 Posts,
Join Date Aug 2009,
Location dahn saaf
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