a pal from the Epic / UDK Forums directed me to this place.
He told me that here is a good chance to find 3D Artists.
Currently we build a 1 Level Tech demo with UDK and in order to geht the Demo done in Time i look very urgently for 3D Artists.
The Techdemo needs to be done until mid April. We have a presentation to Publishers and Investors end of April in Berlin. Therefore we need one more 3D Artist for Environment Models and one Artist for 2 more Hero Models including Animation. Some existing Animations from our completed Hero can be used.
One Artist for Vehicles like the Robot Horse would be a nice bonus.
The project is an "on rails" shooter based on the Animation Series
"Saber Rider and the Star Sheriffs".
I own the rights to produce Games based on that Series.
Please have a look here:
• 52 episodes released in 1987 and translated into 12 languages and broadcasted in more than 20 countries
• Still broadcasted at various TV‐channels worldwide
• The "Saber Rider" brand still has a strong and active fan base
• Many User - "like" it on Facebook and it is daily growing
• More than 250.000 sold Saber Rider DVDs in Germany since 2003
• The idea of a "Saber Rider" game raised more than 15.500 Euro in less than 2 weeks with "Crowd funding"
The Project was mentioned already on many Videogame News Sites, Radio, and Videogame Newspapers
We created already some 3D Material and a Video which shows how the Gameplay should look like.
The Game will be a mix between Starfox64 and Sin and Punishment.
The Music for the final Game will be made by Chris Huelsbeck based upon the original Soundtrack by Dale Schacker.
The final Game will feature all the original Voice actors in English (i.e. Peter Cullen) and German (i.e. Christian Tramitz).
A GDD is in place.
Here some Art:
The ultimate goal is to release the Game on XBLA, PSN and 3DS.
I am in talks with Publishers but they want to see a playable Tech demo.
That is where you can jump in if you think you can contribute to the Project.
The Project is also a good way to fill the portfolio.
The Tech Demo should just work on a PC with an Xbox 360 Controller attached.
Tech Demo Playing Time 7-10 Minutes.
Please note, the work for this Tech Demo is unpaid for now but once the Demo is done and presentable to Publishers,
it will be much easier to get the funding for the whole project.
The Publishers i am in contact with just waiting for the Tech demo, so it is on Us the get the ball rolling!
Compensation is negotiable and will be paid when the Project found a Publisher.
For those who work on the Demo there is of course a job possible to be on the Production of the full Game if desired.
If you want to work with me on that Project, please contact me at
or send me a PM here.
If you need more Informations about the Project or the Series, don't hesitate to ask.
I am looking forward to hear from you.