modeller and track/environment artists for racing game
on 02-17-2012 06:29 AM
I am currently working on a F-Zero/Wipeout style game using Unity3D and i am in need of Artists and designers to help create vehicles and environments. For those unfamiliar with those games its a futuristic fast paced racing game involving hover 'jet' powered vehicles.
My code is quite flexible and without going into details sticks the vehicle to the track like a magnet but still uses the full physics that unity has. I need a environment artist/track designer who can build interesting levels. My code should allow almost any design feature (upside down racing, cork screws, loops, racing inside and outside tube and sphere shaped objects.) The environments should also be set in different locations (underground, floating tracks, big cities)
I am also in need of a vehicle designer to design a few vehicles.
If you think you could do either of these or if you have questions please email or PM me with links to your work.