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EmAr's Avatar
Old (#2076)
I'm no expert but I like that torso disanski

I'm building a simple enivronment/scene for displaying my effects:

Emre Akpolat | ESCAPE entry | my mini-tuts | LinkedIn
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ScudzAlmighty's Avatar
Old (#2077)
waitin for Alan Wake to download

Offline , card carrying polycounter, 2,473 Posts, Join Date Apr 2009, Location Vancouver BC  
  

Frogfish's Avatar
Old (#2078)
A little something I plan on completing whenever I find some time to spare.

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Alberto Rdrgz's Avatar
Old (#2079)
that a cyborg type of thing, frogfish? i like what u got.
- Environment Work - [Art Dump] [CGHUB]

Ready at Dawn Studios - [Esc Challenge]
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Zpanzer's Avatar
Old (#2080)
Another little environment doodle, pure 3ds max this time :-)

If it interrests anyone, you can see the max file here(3ds max 2012, if it says you need vray, try and merge the file)


Casper Thomsen - www.3d-artist.dk
Offline , polygon, 576 Posts, Join Date Sep 2009, Location Denmark  
  

SveinY's Avatar
Old (#2081)
HeyHey I got a bit tried of working on my demon guy so I started on something else... a dwarf warrior or something. Its a very early wip he will get a lot more gear and a big hammer to smash his enemies!
Offline , spline, 118 Posts, Join Date Mar 2011, Location Norway  
  

ScudzAlmighty's Avatar
Old (#2082)
his hands look a little long, but otherwise awesomeness abounds.

head spam:
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seven's Avatar
Old (#2083)
Offline , triangle, 255 Posts, Join Date Sep 2008, Location Irvine  
  

Swizzle's Avatar
Old (#2084)
Scudz, your work has gotten steadily and noticeably better over the past few months. That head looks far more naturalistic and subtle than previous stuff you've done.

Excellent work.
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eazy's Avatar
Old (#2085)
FUUU you guys are amazing artists! and alls i've got is a nekkid goblin! if you guys see anything you wanna comment on, please let me know in my wip thread (link in my signature). thanks!

Ezra Lau - Looking for Work!
Portfolio - Blog - WIP ArenaNet thread
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benji's Avatar
Old (#2086)
Zpanzer, sweet pillar and thanks for providing the file. it's interesting to check out how other artists put things together, cheers!
Portfolio - critiques welcome
Junior artist at Bohemia Interactive Simulations (UK)
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choco's Avatar
Old (#2087)
Working on the grass shader

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Oniram's Avatar
Old (#2088)
choco that environment is looking great!



minor update. slowly but surely gettin there. now that the barrel/slide issue is sorted out i can finish off the back end and start detailing.

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Malloy's Avatar
Old (#2089)
@choco

This guy...

Amazing polish on the environment, an artisan in terrain!

Also... looking at your project WIP may I suggest looking at Jacek Yerka artwork

Last edited by Malloy; 02-16-2012 at 10:00 PM..
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Kot_Leopold's Avatar
Old (#2090)
Quote:
Originally Posted by Zpanzer View Post
Another little environment doodle, pure 3ds max this time :-)

If it interrests anyone, you can see the max file here(3ds max 2012, if it says you need vray, try and merge the file)


Sweet job on this beautiful Corinthian column man, I freakin' love it!
Offline , polygon, 666 Posts, Join Date Jul 2011, Location Boise, ID  
  

Joopson's Avatar
Old (#2091)
Ionic column, you mean! It certainly is beautiful! Helpful, too. I always look at intricate models like that in bafflement. But seeing how you did it shed a whole lot of light onto the process for me. Thanks!

Anyway, here is a skull prop I made for a Tim-Burton style game project I'm working on right now at school called "Grim Fate".
Andrew Leslie - Environment and Prop Artist
My Portfolio
Works In Progress
Looking for freelance work.
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Rebliviate's Avatar
Old (#2092)


I made a table



It has a bottle
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SirCalalot's Avatar
Old (#2093)
Nice.


Quote:
Originally Posted by choco View Post
That is a REALLY sweet shader

May I ask how you went about it?
I'm guessing that at it's heart is a Fresnel-based LERP and some information from the Light Vector to make the grass look translucent at the very brow of a hill?

Have you thought about using the WindSpeedAndDirection node to have the material appear as though the grass ripples in the direction of the wind?
I made a material based on this a month or two ago and meant to post it on here. It basically blends between a "straight up" and a "lying flat" grass texture, both of which are orientated in the direction of the wind actor's vector information. I also utilised the WindSpeed node to control the speed of the wave/blend effect.
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motenai's Avatar
Old (#2094)
Quote:
Originally Posted by choco View Post
Quite evocative man...i love the alien mood
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PLing's Avatar
Old (#2095)
Quote:
Originally Posted by Alphavader View Post
Great work guys...
Temple Wip - call it almost done ...
Crits Welcome ;)

The ends of the pillars with the same brick texture as the sides looks a bit confusing. How about capping them with that same metal stuff?
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almighty_gir's Avatar
Old (#2096)
resculpted the head a bit, hope this is more to peoples liking... because i like it this more way :P



thread in signature... cheers!
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jeremiah_bigley's Avatar
Old (#2097)
Swizzle - Really awesome character! Might be just me but maybe the SSS color in Marmoset could be shifted to more of a orangy-pink. It feels really red to me. And I second the bird splat on the helmet being awesome!

Seven - F yeah! I hope you are taking that to low and textures. Looks sick!

WOW... that backpack really got a lot more attention than I had anticipated.
Kustodiev - It was all modeled in Max (probably not going to do that again...). It was kind of a challenge to see if I could do it. And to be honest I am not super comfortable sculpting cloth.

This one is more or less done. Not too proud of the textures... for some reason I had a lot of trouble getting the leather to look even somewhat okay. :/

Let me know if I need to go back to the dark gray backgound... Just feeling out the white...

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SirCalalot's Avatar
Old (#2098)
@jeremiah_bigley - Mother of God that's good.

And there is me thinking, "He doesn't need a Spec map on that backpack!". How wrong I was.
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Wetterschneider's Avatar
Old (#2099)
Quote:
Originally Posted by jeremiah_bigley View Post
Swizzle - Really awesome character! Might be just me but maybe the SSS color in Marmoset could be shifted to more of a orangy-pink. It feels really red to me. And I second the bird splat on the helmet being awesome!

Seven - F yeah! I hope you are taking that to low and textures. Looks sick!

WOW... that backpack really got a lot more attention than I had anticipated.
Kustodiev - It was all modeled in Max (probably not going to do that again...). It was kind of a challenge to see if I could do it. And to be honest I am not super comfortable sculpting cloth.

This one is more or less done. Not too proud of the textures... for some reason I had a lot of trouble getting the leather to look even somewhat okay. :/

Let me know if I need to go back to the dark gray backgound... Just feeling out the white...

What's in the pack? WHAT'S IN THE PACK?
Offline , spline, 144 Posts, Join Date May 2005, Location Austin, Texas  
  

Spatz's Avatar
Old (#2100)
Quote:
Originally Posted by Rebliviate View Post


I made a table



It has a bottle
nice humor
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