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jamaica1000grau's Avatar
Old (#2001)
hey dudes! my first post around!
i was working the models and rendering for the night, please comment! thx

Offline , vertex, 32 Posts, Join Date Feb 2012,  
  

BCos's Avatar
Old (#2002)
How I spent my valentines day...

still WIP, lots of skinning to attend to, animation polish as well.

Critiques and Feedback always desired

-B

Offline , vertex, 34 Posts, Join Date Aug 2010, Location Burlington Vermont  
  

Oniram's Avatar
Old (#2003)
Quote:
Originally Posted by Z3D View Post
I really was waiting for this , thanks so much dude !
I know have some ways to asset Zbrush for bake , but I don't know how Zb works to be specific just like 3dMax .

Do you know, I talking about canvas size( 2048 in case) and set the model in right place , just for normal and diffuse , Xnormal is definitive for AOmaps.

Anyway thanks again!
yeah i tend to stay away from using 2.5d in zbrush. ever. lol. i have used it in the past to get some quick normals from placing things on the canvas, but with a sculpt-specific model like this i find it works better to bake rather than capture.
Offline , card carrying polycounter, 2,031 Posts, Join Date Apr 2007, Location Belmont, CA Send a message via Skype™ to Oniram  
  

OtrickP's Avatar
Old (#2004)
Quote:
Originally Posted by Ferg View Post
cheers scudz and jramauri!

diggin the character swizzle, good distribution of details / shapes. Helmet?

excellent heads vorge, love the polypaint

another doodle from the other day... maybe thinking about turning it into a full monster character... probably not


Ferg why you so b0ss?
Offline , spline, 199 Posts, Join Date Jan 2011, Location Toronto Ontario  
  

Juju's Avatar
Old (#2005)
Oink.

Offline , spline, 102 Posts, Join Date Nov 2008, Location Hove  
  

SaferDan's Avatar
Old (#2006)
Quote:
Originally Posted by BCos View Post
How I spent my valentines day...

still WIP, lots of skinning to attend to, animation polish as well.

Critiques and Feedback always desired

-B

I am no animator but that was awesome! The second round is brutal! I thought the assassin was getting him again and WHOOSH! Smashes her in the air!

That was amazing!
Looking for work

Portfolio

www.danieldextertaylor.com
Offline , polygon, 692 Posts, Join Date Feb 2010,  
  

Envelope's Avatar
Old (#2007)
Just wanted to say how much I love this.

A TON.

Quote:
Originally Posted by jeremiah_bigley View Post
Makkon! Really cool song! I really dig it!
Maze! I love that texture work man! Slick stuff.


Got a couple of things crossposting from my thread.
Pretty much done with the character... but I should have some real presentations up in a week or so.



Lighting/Sky Portfolio: art.jason-connell.com
Research/Sketch blog: art-envelope.blogspot.com
Offline , spline, 115 Posts, Join Date Jun 2009, Location Seattle, WA Send a message via AIM to Envelope  
  

Millenia's Avatar
Old (#2008)
Model by RedRogueXII

Not very far, but feel more than free to crit me up!

http://millenia3d.net - portfolio in progress

Freelance hardsurface artist - available!
Offline , triangle, 450 Posts, Join Date Jun 2008, Location Jyväskylä, Finland Send a message via MSN to Millenia Send a message via Skype™ to Millenia  
  

Marshal Banana's Avatar
Old (#2009)
Quote:
Originally Posted by jamaica1000grau View Post
This is super nifty. I like it! The minimalistic style reminds me of that one old game... Highway... Some number... Something. Yeah.
Game Project: Key of Ethios
Hardest work: Elven Swordfighter
Offline , dedicated polycounter, 1,483 Posts, Join Date Oct 2006, Location 'MERKA Send a message via MSN to Marshal Banana  
  

Swizzle's Avatar
Old (#2010)
GRUNGE, BITCHES.

(also hat)

(also patterns and color variation and stitches and other little shits)

(also spam spam spam spam)

Offline , card carrying polycounter, 2,317 Posts, Join Date Dec 2007, Location Fremont, CA  
  

Miche's Avatar
Old (#2011)
Coming along real nice Swizzle. The only things that bugs me though is the cloth wrinkles on his coat that sticks out under his chest armor and that his fingers tapers off a bit too much(?). Otherwise great job on this one.

Last edited by Miche; 02-15-2012 at 01:45 AM..
Offline , line, 67 Posts, Join Date Feb 2010, Location Stockholm Send a message via Skype™ to Miche  
  

Mezz's Avatar
Old (#2012)
BCos -- Nice, looks like you put a lot of work into this!

-The big guy's walk cycle is alright, but he seems pretty light and tip-toey for someone so bulky. Consider having him stomp about more, and I'd suggest having his arm swing heavily at his side.

-The ninja's inital jump and fall looks okay, but try having more speed at the end. It should look more snappy as she reaches him/the ground. I'd suggest to try going from a more extended body then snapping to her more curled-in one just when she contacts, as the contrast should make it more intersting.

-The part where she looks around looks very pose-to-pose. You need to have more follow through in the body, and secondary action. She should lead with her head, or maybe her hips, and the rest should be delayed. I also wonder if the problem is a lack of anticipation in all the parts, so I'd suggest check that, especially in the torso and arms.

-Her fleeing run is too slow. Her hangtime on the run looks weightless. She needs to move much more swiftly.

-Round 2 is looking good. My main complaint is just that her legs bounce back too much. After a quick jitter, they'd probably be done, or maybe just the foot would fall down. Right now, it looks like the right leg has some slight hang time after everything else has settled, which looks a bit odd.

Hope this has been helpful, keep at it!
http://www.mskinrys.com

We are the music makers... and we are the dreamers of dreams.
Offline , polycounter, 1,167 Posts, Join Date Jun 2008, Location Toronto, Ontario  
  

Fingus's Avatar
Old (#2013)
Merry valentines yo!

Offline , polygon, 512 Posts, Join Date Feb 2010, Location San Francisco Send a message via MSN to Fingus Send a message via Skype™ to Fingus  
  

vikk0's Avatar
Old (#2014)
Great work here, very inspiring!!

My first female bust

Offline , spline, 108 Posts, Join Date Dec 2011, Location Sao Paulo - Brazil  
  

almighty_gir's Avatar
Old (#2015)


link to thread in signature, could use some help.
Offline , veteran polycounter, 4,308 Posts, Join Date Nov 2004,  
  

Ruz's Avatar
Old (#2016)
been learning mental ray the last few weeks

daylight system with mental ray sky and sun
(freelance job I did for monumental game a while ago)
http://www.mikerusby.com/
I thought Gore Vidal was a hairdresser then I looked him up and found he wasn't..
Offline , veteran polycounter, 4,391 Posts, Join Date Oct 2004, Location Uk(London)  
  

dproeder's Avatar
Old (#2017)


Ryze, Character From League of Legends as a Chinese Priest/Deity.
Offline , spline, 195 Posts, Join Date Apr 2011, Location South Carolina Send a message via Skype™ to dproeder  
  

Alphavader's Avatar
Old (#2018)
shameless wip post.. - a Temple
- looking for a fulltime job!
Foliopage - Linkedin - Wip`Stuff Blog
Offline , triangle, 416 Posts, Join Date Jul 2011,  
  

choco's Avatar
Old (#2019)
Early work in progress (UDK)

Offline , triangle, 286 Posts, Join Date Aug 2008, Location France  
  

MrNinjutsu's Avatar
Old (#2020)
@choco looks great so far. Do you have a breakdown of it including the texture work?
Linkedin l Website
Artist at Facepunch Studios
Offline , triangle, 409 Posts, Join Date Jul 2011, Location United Kingdom  
  

Snipergen's Avatar
Old (#2021)
It's not that polished but I have to go home now! Keep in mind that I'm VERY new to Zbrush.

Choco: You are the terrain god dude.
Ruz: I don't like football but I'm liking that!
Swizzle: Just amazing man.

Offline , triangle, 324 Posts, Join Date Feb 2008, Location Belgium  
  

samcole's Avatar
Old (#2022)
Choco, it looks good so far, except the tiling become more apparent in the distance.
Offline , spline, 205 Posts, Join Date Feb 2010, Location MI  
  

Royzy's Avatar
Old (#2023)
Quote:
Originally Posted by Juju View Post
Oink.

That expression is fantastic. I genuinely would feel bad for throwing him in a swimming pool.
Offline , vertex, 43 Posts, Join Date Jan 2011, Location Cornwall, UK  
  

allaze-eroler's Avatar
Old (#2024)
Quote:
Originally Posted by choco View Post
Early work in progress (UDK)

that is such a real beauty but be carefull with the texture because we can see the obvious tiling texture :/
Offline , spline, 114 Posts, Join Date Jun 2011,  
  

Wetterschneider's Avatar
Old (#2025)
Everyday I'm doodling.

Offline , spline, 144 Posts, Join Date May 2005, Location Austin, Texas  
  

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