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LOVE that character so far LRoy!
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, polygon,
725 Posts,
Join Date Sep 2008,
Location Austin, Tx
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Quote:
Originally Posted by gmstmichel
Low poly handpainted shield based on sweet concept from a mystery artist. Would love to give them proper credit, but so happens their name isn't on the image.
Concept: http://oi43.tinypic.com/4l1v1y.jpg
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Here is the link to his portfolio http://nightwong.cghub.com/
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, vertex,
36 Posts,
Join Date Mar 2011,
Location Melitopol, Ukraine
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@gmstmichel — wow, I'm pleasantly surprised by))
So my finished concepts:

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, null,
12 Posts,
Join Date Oct 2011,
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You guys are really fucking awesome. This thread is epic this year!
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, polycounter,
1,199 Posts,
Join Date Dec 2006,
Location Brazil
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Man, Swizzle, that is turning out SICK
Another thumb experiment

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, dedicated polycounter,
1,437 Posts,
Join Date Jan 2005,
Location Utah, USA
, null,
12 Posts,
Join Date Mar 2011,
Location Germany
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so much good stuff in this thread, it's hard to keep up to date will all the awesome posts. been a while since i've posted anything but I was noodlin on this tonight. not sure how much further i'll take it.

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, line,
53 Posts,
Join Date Sep 2010,
Location Aliso Viejo, CA
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Makkon - Really digging those landscape sketches, lovely style and colours 
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, dedicated polycounter,
1,403 Posts,
Join Date Mar 2007,
Location Leeds (UK)
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RaynoX
Nice work ,but there are some small accuracy issues
1. those Iron Sights looks so small
2. flash hider isn't quite right
3. i see you missing small parts like charging handle ,but i guess you will model them later
For best ref pics look here http://www.pixagogo.com/1792204240
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, vertex,
39 Posts,
Join Date Nov 2009,
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I've been wanting to say this for a while:
Best thread on the internet, hands down.
 Stellar work in here.
while(true){ MakeArt(); }
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, triangle,
353 Posts,
Join Date Oct 2006,
Location Shanghai
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Quote:
Originally Posted by Makkon
Man, Swizzle, that is turning out SICK
Another thumb experiment

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O_O
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, polycounter,
1,146 Posts,
Join Date Jul 2005,
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Quote:
Originally Posted by Nizza_waaarg
you win imaginary cookies if you can guess my new favouritest game in the world ^______^

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Heck yeah dustforce!! Love that game. Wanna see more of this dude 
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, triangle,
315 Posts,
Join Date Apr 2007,
Location Sheffield, UK
, veteran polycounter,
4,284 Posts,
Join Date Nov 2004,
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Working on this deco piece inspired by some concept art from the Art of God of War 3 art book

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, null,
19 Posts,
Join Date Dec 2007,
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Also, here is a processed trim piece I created as well

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, null,
19 Posts,
Join Date Dec 2007,
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Lots of Great stuff on this thread .I love it .

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, spline,
154 Posts,
Join Date Nov 2010,
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Makkon - feels deliciously like "Another World"
gmstmichel - In your AO blackness, add some yellow/orange light: reflections off of the gold
Justin_Meisse - it needs to be a bit narrower/taller. Your UV is also a pixel off.
Dan! - there's a lot of high-res detail, but not a lot of medium details aside from the red gradients. This makes her feel a bit noisy.
Geospheres rule, regular spheres drool!
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, card carrying polycounter,
2,247 Posts,
Join Date Jan 2008,
Location the Netherlands (Europe)
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Nice stuff people!
Nightwong, nice weapons you've got there, really like how they came out.
Here's a hi-poly wall section for an Environment I'm currently working on. peace!

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, spline,
130 Posts,
Join Date Mar 2011,
Location Frankfurt am Main, Germany
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Quote:
Originally Posted by ScudzAlmighty
Are those super symmetrical knee belts actually over her knee's? I think they need to be a tad higher for to actaully be able to bend her legs.
Aside from that, wow awesome!
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I agree, those knee belts should probably be above or below her actual knee so it's not awkward. Other than that, she's lookin' bad ass!
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, triangle,
324 Posts,
Join Date May 2005,
Location Albuquerque, NM
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Quote:
Originally Posted by JMYoung
Yeah, what's it supposed to be? You want someone to basically concept this for you?
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It's a elevator platform over a shaft into the ground. Sort of like a vertical mineshaft.
I plan on adding an overhead crane, telephone poles, scrap metal lying around, boxes etc but I was looking forward to someone doing a paintover. It happens all the time here, maybe you're new here.
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, polycounter,
1,275 Posts,
Join Date Dec 2008,
Location Wisconsin, USA
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Quote:
Originally Posted by n88tr
It's a elevator platform over a shaft into the ground. Sort of like a vertical mineshaft.
I plan on adding an overhead crane, telephone poles, scrap metal lying around, boxes etc but I was looking forward to someone doing a paintover. It happens all the time here, maybe you're new here.
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Generally you shouldn't ask flat out if someone will do that. Usually is someone finds your WIP interesting enough and they want to see more, they will take their time and do a quick paintover for some help. In this case, there really isn't much to go on. Maybe try fleshing out the scene a little more to give people an idea of where you are thinking about going with it. 
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, null,
19 Posts,
Join Date Dec 2007,
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WIP. testing out zbrush's new fibermesh, it's pretty cool:

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, line,
90 Posts,
Join Date Mar 2009,
|
Last edited by paradox_inversion; 02-08-2012 at 10:25 AM..
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, null,
16 Posts,
Join Date Nov 2010,
Location San Francisco, CA
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Last edited by ikonane; 02-08-2012 at 11:04 AM..
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, spline,
122 Posts,
Join Date Jan 2010,
|
Pretty near done

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, spline,
139 Posts,
Join Date May 2011,
Location Salt Lake City, Utah
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