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skankerzero's Avatar
Old (#126)
Quote:
Originally Posted by MattQ86 View Post
Other than a couple clipping errors (45's right forearm clipping through the shoulder and 00's head tentacle clipping through his torso) this is flawless.

Also you have to name 08 "The Grim Catcher".
hmm, didn't catch that on 45, but what you're seeing on 00 is his hand tentacle, not the head one.
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jesse sosa
owner - creative director
Dinosaur Games
www.mechknightgame.com
www.skankerzero.com
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Kraken's Avatar
Old (#127)
Impressive! Congratulations!
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Lee3dee's Avatar
Old (#128)
Awesome work Jesse! I can see why your so dead to the world at work You set out to do the little league and exceeded!
Freelance FX Artist | spacehulk-game.com
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skankerzero's Avatar
Old (#129)




Last edited by skankerzero; 01-06-2012 at 01:26 AM..
---
jesse sosa
owner - creative director
Dinosaur Games
www.mechknightgame.com
www.skankerzero.com
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MDSchee's Avatar
Old (#130)
impressive! reads really well.
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urgaffel's Avatar
Old (#131)
Amazing thread and work. You deserve to be made into a meme
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TheQiwiMan's Avatar
Old (#132)
I HATE to think of these awesome characters going to waste! Come on Unity Programmers, make this into a game!!!

Truly amazing work my friend, well done! :-D
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Swizzle's Avatar
Old (#133)
I wish I could come up with something negative to say just so I could feel better about myself, but you completely nailed this, skank. This is absolutely goddamn amazing and this thread should be archived for future generations.
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Tadao215's Avatar
Old (#134)
damn skanker... job well done
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Vorge's Avatar
Old (#135)
Dat bottom right skeleton :P

Excellent work!
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skankerzero's Avatar
Old (#136)
thanks for all the comments guys!

I'll update with documentation on how I got the shaders working next week.

I'm tired... u___u

Also, I'm going to post a postmortem too. There was so much I wanted to do with these guys that I didn't get a chance to do for several reasons, so we'll explore that too.
---
jesse sosa
owner - creative director
Dinosaur Games
www.mechknightgame.com
www.skankerzero.com
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ranek's Avatar
Old (#137)
WOW!!!! thats killer
divide and merge www.dosakim3d.com
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Tigerfeet's Avatar
Old (#138)
I'm really looking forward to all your documentation on this skanker I look at your texture sheets and half of them I have no idea what's going on >_<
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r_fletch_r's Avatar
Old (#139)
awesome work! this is why I love PC.
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seven's Avatar
Old (#140)
Pimp man. Really dig your shader work.
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Dylan Brady's Avatar
Old (#141)
not trying to sound stupid here, but I cant wait for you to explain whats going on with those last images.
assume it has to do with the shader-based coloring but damn... thats some next level shit mate.
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LoTekK's Avatar
Old (#142)
Quote:
Originally Posted by Bonebrew22 View Post
not trying to sound stupid here, but I cant wait for you to explain whats going on with those last images.
Have a look at the individual RGB channels of the upper-right and lower-left images in PS to get an idea of what's going on with those. He's basically taking 3 greyscale images and sticking them into one texture via the individual RGB channels.
FlowMap Painter v0.9.2

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JFeezey's Avatar
Old (#143)
This thread blew my mind. Epic job, i learnt alot about modular characters and never thought about using the RGB Channels for character clothing, looking forward to seeing the shaders
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SouthpawSid's Avatar
Old (#144)
love the style of these. grats on the work!
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hathol's Avatar
Old (#145)
DUDE. you are awesome.
thanks for this thread of awesomeness and HUGE UPS on MAKING the assets for GRANDMAS BOY! wth! best movie ever. your the man.
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Shaffer's Avatar
Old (#146)
Thanks for the tutorial man, a real inspiration.
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jbriggs's Avatar
Old (#147)
Awesome thread, bookmarking this for sure! Thanks for sharing!
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kodde's Avatar
Old (#148)
Thanks for sharing all this great info. Awesome work.
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Ravenslayer's Avatar
Old (#149)
just wanted to thank you once again for sharing your process, had to design an npc system for a game and i implemented some of these techniques you used! Especially on the texture/shader side i'm able to do a shitload of variations now with only one texture and one shader ^^
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Eric Chadwick's Avatar
Old (#150)
Finally got around to archiving this in the wiki. Thanks so much Jesse for detailing out your process.
http://wiki.polycount.com/Skankerzer...haracterSystem
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