Old (#1)
Hi, my name is Given Borthwick, and I am an artist from Seattle. Over the past few weeks, I have been learning how to use UDK, so as a learning project I am building a cartoon island environment. The idea is to use low poly models with semi low-res textures, but counter the look with photo-realistic sky and water effects, giving it more of a crysis meets TF2 look then a bf heroes look. All textures are hand painted, and all work is original except the sky and the water shader (Water is placeholder for now as I am going to make my own)

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Added lighthouse and another building




Added grass, another building, redid terrain


Last edited by bgivenb; 01-21-2012 at 12:07 AM..