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Snefer's Avatar
Old (#1)
So, time for another UDK environment! This time im aiming at alot higher specs, gonna see if I can come up with some workable solution for more custom and highrez art. Aiming for really high-end PC specs, DX11, all that jazz.

I will be using alot of modular textures, and alot of vertexpainting. The texture is still placeholder, just a tiling metal texture straight fom cgtextures, so it looks a bit uniform and meeeh right now, but Im still adding things to the texture and trying things, so I wont put too much effort into it until it works : ]

The scene is a mercenary spaceship, the style is very much inspired by the matrix-movies, and the ships in alien 4, for example. Ill post some refs later aswell : ]

Basic layout of the ship:




Here are some early testprops:





And a little bit of testing of the shader:

Tor Frick - Senior Artist @ Machinegames
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Shanthosa's Avatar
Old (#2)
Can we get more detail shots / wires of the chair? That shit looks amazing.
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gilesruscoe's Avatar
Old (#3)
Your a machine! Will be watching this one too ;)
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Funky Bunnies's Avatar
Old (#4)
christ man, lookin amazing

can't wait to see where you take it
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Mooglesarelittle's Avatar
Old (#5)
Fuck, this is looking amazing.

Any chance of looksy at some of the texture sheets?
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Computron's Avatar
Old (#6)
What is that last screenshot?
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Jessica Dinh's Avatar
Old (#7)
Following!! Looks awesome so far! Those props are great
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eazy's Avatar
Old (#8)
hot dayamn. seriously impressive stuff. so is this for portfolio stuff or just dickin around?
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Ryan Smith's Avatar
Old (#9)
God dammit snefer, stop making me look lazy.
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SirCalalot's Avatar
Old (#10)
So, yeah. This will be awesome.
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Snefer's Avatar
Old (#11)
Thanks for the comments :]

Shantosa: sure. Still not really done with it yet, needs atleast another detailpass, and the actual seat is only placeholder.

Mooglesarelittle: NOPE! Not yet ^^ There isnt any real texture to talk about yet, and im still removing and adding parts to it : )

Computron: its a closeup of a chain.thing that is holding a monitor on rails :P Will post pics of that prop too ^^

eazy: My portfolio is made by dicking around! Nah, but this is a pretty serious project, I suppose. Practise as always.
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chrisradsby's Avatar
Old (#12)
I hate you so much Snefer. This is looking really good already, I really need to get off my ass. Hope you're having a good time at Machine Games, mucho love from Massive ^^
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d1ver's Avatar
Old (#13)
for tits sake do you even sleep, man!?
looks interesting so far. but any ideas where you want to push it artistically? lighting, atmosphere?
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sltrOlsson's Avatar
Old (#14)
All ways inspiring to see your stuff! Both the speed, quality and looks! Something that is kind of putting me off is those harsh edges though. You can't really tell on the smaller assets, it's more the bigger ones that's eye pokeingly (yes, it's an actuall word :P) harsh.

Would it be crazy to add support edges on them? Or blend in an bigger normal? Asking, not telling
Valdemar Nyhlén - Environment artist at Avalanche STHLM
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Snefer's Avatar
Old (#15)
chris: MG is fucking ace ^^ slap the dudes at massive a bit for me

d1ver: caffeine! : D I want to push it in every way actually. Storytelling in the environment, shaders, rendering, hopefully a friend will collab with me on this one and do the lighting. Want to go pretty heavy on effects etc aswell.

sltrOlsson: Yup, the harsh edges are a bitch. Actuallyyyyy... hmm. MIGHT be able to do a retarded but workeable solution for that. But yes, those edges suck ^^
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yodude87's Avatar
Old (#16)
***feeling unproductive***
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tekmatic's Avatar
Old (#17)
Ok now I feel completely down and worthless. I can never reach that level of perfection.

Please snefer, can you really make an in depth tut about how you model and texture your environment. Damn it I will pay you sir!
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chrisavigni's Avatar
Old (#18)
Already another one? Man you are not human, you are a machine!
Incredible close up the last one.
Subscribed again!
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teaandcigarettes's Avatar
Old (#19)
Damn it Snefer, you're working like a machine lately.
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ParoXum's Avatar
Old (#20)
My only wish is that you keep it all readable and don't fall into detail overdose, every detail should have a purpose to me, especially on a ship. --> subscribed


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Snefer's Avatar
Old (#21)
lol, I wish I was a machine ^^

ParoXum, things can be overly detailed and have a purpose! Just look at random machinery, like submarines or generators : D Im tryig to make the machines seems sensible though, here is a monitor on a rail! With..cables galore Still working out modules in the texture etc...

Tor Frick - Senior Artist @ Machinegames
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JasonLavoie's Avatar
Old (#22)
Snefer <3

It's just crazy fun watching you progress through these past couple scenes, can't wait to see more!
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cptSwing's Avatar
Old (#23)
dude!
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Snefer's Avatar
Old (#24)
Jason: Thanks man! :]

Too long, no post! Eh, testing some walls and floors with the texture. : ] have a couple of things i discovered i needed! must add : ]
Tor Frick - Senior Artist @ Machinegames
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ae.'s Avatar
Old (#25)
fuck you!

your amazing <3
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