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gd6's Avatar
Old (#26)
I look forward with interest the final textures! Good luck!
Offline , vertex, 36 Posts, Join Date Mar 2011, Location Melitopol, Ukraine  
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DockRock's Avatar
Old (#27)
Oh snap! Some modeling action going on here. I can't wait to see your mad texture skills laid on this bad boy.
Offline , spline, 118 Posts, Join Date Dec 2008, Location Utah County  
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ranek's Avatar
Old (#28)
jeez shit just got real.
divide and merge www.dosakim3d.com
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g2000's Avatar
Old (#29)
Very nice base mesh ,looking forward for the textures
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JacqueChoi's Avatar
Old (#30)
I'm waiting...
Jacque Choi
Lead Character Artist
Eidos Montreal - Thief
Offline , card carrying polycounter, 2,265 Posts, Join Date Aug 2006, Location Montreal QC, Canada Send a message via MSN to JacqueChoi  
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FirstKeeper's Avatar
Old (#31)
I'm drinking beer :p
Offline , triangle, 256 Posts, Join Date Jun 2008, Location Irvine,CA Send a message via Skype™ to FirstKeeper  
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Ravenslayer's Avatar
Old (#32)
nice silhouette,

and beer shouldn't be a problem while texturing right ? :P
Offline , dedicated polycounter, 1,871 Posts, Join Date Feb 2008, Location Antwerp, Belgium  
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FirstKeeper's Avatar
Old (#33)
Final pictures:









Offline , triangle, 256 Posts, Join Date Jun 2008, Location Irvine,CA Send a message via Skype™ to FirstKeeper  
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MDSchee's Avatar
Old (#34)
the efficient UV really helps with the res. the shading and materials on the texture looks great too
Offline , line, 80 Posts, Join Date Sep 2008, Location desert  
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gd6's Avatar
Old (#35)
Very tough judge! The texture is delightful as always.
Offline , vertex, 36 Posts, Join Date Mar 2011, Location Melitopol, Ukraine  
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slipsius's Avatar
Old (#36)
Looks great! You followed the concept very closely! Fantastic job.

My only crit is that you didn't add more stripes and stuff like you said you were going to do. So it doesn't really scream judge / referee. Looks more like a WoW character, especially with the potions on his belt.
Stefan Lipsius | 3D Animator | www.StefanLipsius.com
Offline , card carrying polycounter, 2,451 Posts, Join Date Apr 2009, Location Toronto, Ontario  
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ishii's Avatar
Old (#37)
Amazing as always! You really got a lot of details in that 512x512.
However I must agree with Slipsius, I do not think referee when I see this character. Don't get me wrong, it's a great character and it's very well executed, it just don't fit the theme all that well imo. Great job never the less : )
Offline , line, 59 Posts, Join Date Sep 2010,  
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Swizzle's Avatar
Old (#38)
I agree with slipsius 100%. Throw some stripes on his greaves and spaulders or bump up the contrast on the stripes you do have. It's a very good model and texture, but the referee aspect simply isn't coming through at the moment.
Offline , card carrying polycounter, 2,317 Posts, Join Date Dec 2007, Location Fremont, CA  
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Gannon's Avatar
Old (#39)
I wonder if purple skin would separate him from the armor a little bit more. Right now he just seems to blend in a bit.

If the stripes don't end up working try some more color variations for the armor.
Portfolio: 3DRebar.com
Offline , polygon, 722 Posts, Join Date Dec 2008, Location Montreal,Quebec Send a message via AIM to Gannon Send a message via MSN to Gannon  
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Goeddy's Avatar
Old (#40)
agree on the skin here. it has nealry the same shade as the armor
Offline , triangle, 371 Posts, Join Date Jun 2011, Location germany  
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pity's Avatar
Old (#41)
Great hand-painting, as always!)
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pity's Avatar
Old (#42)
Whats up? Why didn't you submit your character? That's a pity....
Offline , line, 76 Posts, Join Date Oct 2011, Location Moscow Send a message via Skype™ to pity  
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