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Quote:
Originally Posted by ObbieSkinner
I made a robot Cat that shoots missals and machine guns. it's 3500 Poly's, and the textures are 1024X1024

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first thing I thought of:

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, polycounter,
1,275 Posts,
Join Date Dec 2008,
Location Wisconsin, USA
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Stuff i do when i want to work, but not the work i should be doing.
Yeah there's three key frames screwed up at the start that cause the weird jerkiness. Only noticed it after the render ;') Fixed now but not enough time to re-render off the frames so.
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, polycounter,
854 Posts,
Join Date Mar 2009,
Location Liverpool, UK
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Haven't posted anything 3d in awhile but here's a new 2d piece I did for an xmas gift.

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, polycounter,
780 Posts,
Join Date Oct 2008,
Location Berkeley, CA
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Nice Blvd, it's like Day of the Dead Hipsters ;)
-------
Working on a 'cyber punk Western Bullfrog' for the polycount university challenge.

I added a vest and trench coat this morning before work but no time for pics. currently only 3,000, the limit is 12,000...long ways to go.
crits appreciated
Great at starting projects...
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, polycounter,
1,100 Posts,
Join Date Jun 2007,
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created Lowpoly Gunslinger
on 12-20-2011 11:34 AM
I am working on an animatable lowpoly character.
model is finished and all inclusive at 1024 Tris.

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, null,
22 Posts,
Join Date Sep 2010,
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Been working on this character, would really appreciate colour scheme/texture crits here

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, dedicated polycounter,
1,669 Posts,
Join Date Dec 2010,
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Finished HP gun M-451 Firestorm from Mass Effect 2 game.
Based on concept art by Brian Sum.

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, null,
2 Posts,
Join Date Dec 2010,
Location Poland, Wroclaw
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Mille, really nice!
Do you possible got an wireframe?
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, spline,
122 Posts,
Join Date Jan 2010,
, polycounter,
949 Posts,
Join Date Aug 2009,
Location UK
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Update on my Bane :

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, triangle,
267 Posts,
Join Date Jan 2010,
Location Utrecht, Netherlands
, triangle,
304 Posts,
Join Date Sep 2011,
Location Preston/London
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Ladyknowles, your presentation is way to small to really make sense of anything, textures included. I'd recommend a lone beauty shot of your scene with a seperate page housing the textures.
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, dedicated polycounter,
1,734 Posts,
Join Date Jun 2009,
Location San Diego, CA
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Quote:
Originally Posted by crazyfool
early wippage

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totally love this man !
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, polygon,
575 Posts,
Join Date Nov 2009,
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Quote:
Originally Posted by ErichWK
Ladyknowles, your presentation is way to small to really make sense of anything, textures included. I'd recommend a lone beauty shot of your scene with a seperate page housing the textures.
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You're right ErichWK, I apologise, here's a bigger picture, I'll upload the bigger textures tomorrow:

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, triangle,
304 Posts,
Join Date Sep 2011,
Location Preston/London
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Hmm.. Your normal maps on the floor read like leather and lacks material definition. Your boxes look like a mix of wood and concrete. I'd work on your spec maps and toning down your normal map..
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, dedicated polycounter,
1,734 Posts,
Join Date Jun 2009,
Location San Diego, CA
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Quote:
Originally Posted by crazyfool
early wippage

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Woo more stuff from crazyfool! That always cheers me up! You gonna finish your Comicon entry or has been banished to the depths of your hard drive?
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, polygon,
678 Posts,
Join Date Jun 2010,
Location Michigan
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Environment I'm working on:

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, triangle,
295 Posts,
Join Date Aug 2007,
Location The Netherlands
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oooh @elementrix - looks like skyrim!
Updates for the Harry Potter thing! Click for WIP thread!
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Quote:
Originally Posted by Millenia
Crosspostin' laik a baus

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I would hit giants with that! Fantastic job
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, triangle,
281 Posts,
Join Date Apr 2010,
Location Aliso Viejo, CA
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crazyfool, that looks fucking BOSS.
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, dedicated polycounter,
1,395 Posts,
Join Date Jan 2006,
Location Singapore
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Another uniform for the old M&B mod.

Last edited by Docm30; 12-20-2011 at 10:00 PM..
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, line,
76 Posts,
Join Date Jan 2008,
Location Victoria, BC
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Quote:
Originally Posted by deepeyes
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chances of this flying are none. Unless you are on pandora. In half it's gravity. Perhaps increase the size of the rotors? About twice as big should create enough lift in real-world physics.
My apps: Dadako
UX / UI Designer - and yes my name is Hawken
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, insane polycounter,
5,069 Posts,
Join Date Jan 2005,
Location .jp
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Quote:
Originally Posted by ChrisPerr
Updates for the Harry Potter thing! Click for WIP thread!
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Is it a new meme to put the bathtowel guy from SF challenge in images now? ;)
My apps: Dadako
UX / UI Designer - and yes my name is Hawken
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, insane polycounter,
5,069 Posts,
Join Date Jan 2005,
Location .jp
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Quote:
Originally Posted by deepeyes

XD
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the wheels look waaaaaaaaaaaaaaaay too small imo
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, triangle,
460 Posts,
Join Date Apr 2011,
Location Ontario, Canada
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