Old (#1)
Edit:

My first render:



OP:

I'm working on my own version of Megaman as he would look in a 3D platformer. Images to follow. What I'm currently dealing with, and need advice for, is the UV layout. I'm not sure what I have is the most efficient layout and I'm looking for tips on how to make better use of the UV space. Here's the layout:


Last edited by greevar; 01-05-2012 at 04:13 PM..