Where Should I Start?
on 05-26-2011 06:26 AM
Hey everyone, I'm new to the Polycount forums, so I figured this would be the best place to post my first thread.
To say that I am an amateur would be the understatement of the century. I'm interested in learning about 3D modeling, but my only experience is some basic 2D work in flash and GameMaker (mostly the latter.) I've done some modeling work in Google SketchUp, and I recently downloaded Blender.
My real question is this: as a complete amateur, where is the best place for me to start? Anything you guys could come up with would be appreciate--other forums, online or written tutorials, video series, one on one work, etc.