Here it is completed. Took approximately week and a half.
-1760 tris; Going to lower this since I forgot the eyes were still the default mesh I'd made earlier which isn't optimized.
-1024x1024 for the Body textures, 512 for the Head, 512 for the hair, and 256 for the eyes.
-All pics taken in the max viewport. Had some oppacity map issues.
-Forgot to change the color of his eye brows when I took the pics

-The upper eyelashes aren't visible since I was planning on having them be double sided.
-Not too sure about the jacket in the back. I redid the high-res on the back but haven't baked it. Wondering if I can get some feedback? How should the folds in the back go?
Pic on left has the right eyebrows. [Edit] I went in and fixed some of the geometric distortions of the hair.
Body texture sheet.
http://home.comcast.net/~acknar/race_boy_16.jpg
Face texture sheet.
http://home.comcast.net/~acknar/race_boy_17.jpg
Going to begin working on the female racer next, will probably post it on this same thread.
I really appreciate the coments and the help!