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created The Style
on 11-23-2010 03:28 PM
Hello
For the UPCP project the team will be working on a DM map for (most likely) the Unreal Engine 3 (UDK).
However we need a style for the map so if you have any suggestions post them below please. The style could be anything and if you have any sketches to help get the idea across then please post them below.
At some point this weak or next the best ideas will be taken to a poll to be voted on.
Thanks
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, vertex,
25 Posts,
Join Date Jul 2010,
Location Dundee, Scotland
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I was thinking maybe a jack the ripper-esq style mixing Gothic and Victorian/dreary London. By this i mean tight and winding corridors (maybe a bit more cartoony in reference rather then realistic.
Will post some images shortly.
Enviro Examples:
Example 1
Example 2
Gothic Church Example
Alley Example
Also, if you havent seen the movie "from hell" then you might have a little more trouble trying to invision what i am :P
Of course the weapons would suit the timeline, knives, rifles etc..... maybe some sort of throwing top hat 
Last edited by Purplepaint; 11-23-2010 at 03:48 PM..
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, polygon,
550 Posts,
Join Date Apr 2010,
Location Ontario, Canada
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Medieval Rodent Wars
Two teams would be Rats vs. Mice, but each team has a few different types (Tank, Healer, DPS and Ranged DPS).
That would allow for some cool magical / medieval weaponry, while giving them to cartoon-ish rodent characters living in some medieval english town. Fighting in the streets.
Would allow for a nice semi real-semi tf2 shading style, perhaps somewhere in the middle. But with some interesting architecture, and some fun characters too.
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, polycounter,
860 Posts,
Join Date May 2008,
Location United Kingdom
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Steampunk Victorian London.
Victorian London, It's the 19th century, the era that heralded unbridled technological advancements, and for better or worse ushered in the 20th century. The inventions of the 19th century range from batteries, to revolvers, to the oil industry and the Diesel combustion engine. It's a world before mass transit, a world before Traffic and stop lights, Where people traveled by foot down unlit alleyways. The city is foggy, and streets of cobble are lit by lamps that run on gas.
Example
Example
Example
Example
Example
Steam Punk, It's a science fiction sub genre that brings all of todays technologies to pre-microprocessing worlds, through the power of steam! Steam punk is characterized by heavy use of materials like wood, brass, copper, and heavy use of tubing, valves, and meters.
Anything is possible with steampunk;
Laptops
Ironman
Electric Lincoln
Guitars
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, dedicated polycounter,
1,421 Posts,
Join Date Jan 2008,
Location Vancouver, BC
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PurplePaint, have you Read the From Hell comic book? It's orders of magnitude better than the flick.
Quote:
Originally Posted by Tyler
Medieval Rodent Wars 
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But we already decided we weren't doing any character work, and no modding, Just an environment.
Last edited by DKK; 11-23-2010 at 04:03 PM..
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, dedicated polycounter,
1,421 Posts,
Join Date Jan 2008,
Location Vancouver, BC
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No i haven't where would i get my hands on one  im very interested
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, polygon,
550 Posts,
Join Date Apr 2010,
Location Ontario, Canada
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Quote:
Originally Posted by DKK
But we already decided we weren't doing any character work, and no modding, Just an environment.
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Must of missed that, surely that must mean all the character artists who were interested now have nothing to do?
Anyway, just my '2 cents'. I won't be able to help out with this anymore anyway.
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, polycounter,
860 Posts,
Join Date May 2008,
Location United Kingdom
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There were practically no specific characacter guys interested, and theres already mini Dom war, and Dom War coming up.
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, dedicated polycounter,
1,421 Posts,
Join Date Jan 2008,
Location Vancouver, BC
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If any one wants to do character work I don't see why a separate project cant be started that takes the same style and engine. If any one likes this idea please pm me and if there is enough people interested in doing a separate character based project I can see what I can do to get one started.
Please pm me about no need to make a post
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, vertex,
25 Posts,
Join Date Jul 2010,
Location Dundee, Scotland
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why an extra project? if someone wants to they could certainly do a model that replaces the default player model or something. that way brandon also has some rigging to do 
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, polycounter,
865 Posts,
Join Date Jan 2009,
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Yeah don't bother starting a separate project, Lets just worry about getting an environment done, If we actually succeed then we can think about taking it farther, But leave characters out Until Dom War is done.
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, dedicated polycounter,
1,421 Posts,
Join Date Jan 2008,
Location Vancouver, BC
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Lovecraft Takeover.
1920s America, A society trying to forget the war, parties fueled by bootlegged booze, Small town america. A world of architecture from the civil war, colonial buildings.
http://www.longislandphotoblog.com/w...house-1660.jpg
http://www.salemweb.com/guide/arch/images/cbhouse.jpg
Lovecraft,The elder gods of the Lovecraft mythos are invading the town, the KKK have performed a dark ritual, and an elder god is being summoned. In the center of the map theres some kind of evil circle of candles and runes and blood and stuff in the center of which a portal has opened up from which a a writhing mass of tentacles, and eyeballs, and freaky shit is emerging. There are glowing runes carved into walls, and buildings have Horrible growths hanging from them.
Last edited by DKK; 11-23-2010 at 06:16 PM..
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, dedicated polycounter,
1,421 Posts,
Join Date Jan 2008,
Location Vancouver, BC
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How about just taking an exsisting IP, changing the art style, or keeping it the same, but making it into a DM map?
I can think of a few settings that could work well, which would limit the amount of planning required.
Lord of the Rings
Star Wars
Avatar
Battlestar
Hell even things like Harry Potter, or (as i mentioned before) Bug's Life, which have interesting settings.
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, polycounter,
860 Posts,
Join Date May 2008,
Location United Kingdom
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I'd rather do a piece that tells a story instead of something that's just a cool look.
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, polycounter, lvl. 13,
7,068 Posts,
Join Date Jul 2009,
Location Columbus Ohio
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Quote:
Originally Posted by ZacD
I'd rather do a piece that tells a story instead of something that's just a cool look.
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ZacD said it best. Come on! We are Polycount! We can come up with a pretty rad idea that when people see it, they will be like "Well, this is just plain awesome in every way".
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, dedicated polycounter,
1,741 Posts,
Join Date Jun 2009,
Location San Diego, CA
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Ok, so do you two have any suggestions in particular?
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, dedicated polycounter,
1,421 Posts,
Join Date Jan 2008,
Location Vancouver, BC
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Remaking part of a fable, fairy tale, or short story?
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, polycounter, lvl. 13,
7,068 Posts,
Join Date Jul 2009,
Location Columbus Ohio
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I said in particular, Which story? It has to be one we can tell with just the environment, a lot of fables involve characters more so than settings. And we need to be careful about making a DM map and not a diorama.
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, dedicated polycounter,
1,421 Posts,
Join Date Jan 2008,
Location Vancouver, BC
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Quote:
Originally Posted by DKK
I said in particular, Which story? It has to be one we can tell with just the environment, a lot of fables involve characters more so than settings. And we need to be careful about making a DM map and not a diorama.
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This is true.
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, polygon,
550 Posts,
Join Date Apr 2010,
Location Ontario, Canada
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Okay I'm out of ideas, lets just make it a crack house.
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, polycounter, lvl. 13,
7,068 Posts,
Join Date Jul 2009,
Location Columbus Ohio
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ok, you start on bloody underwear, I'll start on bloody shag carpet. we need a volumetric smoke effect, some burn decals, a couch asset with no cushions, holes in it, and one chunk of the back sawed off. and we need some plywood textures for boarding up the windows.
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, dedicated polycounter,
1,421 Posts,
Join Date Jan 2008,
Location Vancouver, BC
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and we need a dozen different types of crack pipes and broken coffee tables.
WE SHOULD DO A SPANIARDS VS AZTEC THEME~
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, polycounter, lvl. 13,
7,068 Posts,
Join Date Jul 2009,
Location Columbus Ohio
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What if the Deathmatch level is like 4 players vs something.. the theme being something like the Show The Prisoner. So all cool 60s style with lots of color and the 4 players fight off the giant white ball thing thats SUPER over powerful and creepy and absurd.
Absurdity is always fun
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, dedicated polycounter,
1,741 Posts,
Join Date Jun 2009,
Location San Diego, CA
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That might be damn neat.
Road to Eldorado, Imagine for a second that the Spanish empire finds the lost city of gold. El Dorado is located down the amazon river through a secret passage, The city of gold has docks built to harbor small ships, a Spanish galleon is parked sideways along side several docks, the crew has disembarked there's skeletons of conquistadors along the road which leads up to a Temple of gold, GOLD!
Galleon
Statue
Temple
Quote:
Originally Posted by ErichWK
all cool 60s style with lots of color
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I like that.
60s Spy Base, Spy fiction like the James Bond Series led to popular film and television franchises about espionage. The Reds had lost their menace, and the new popular villains were clandestine organizations and wealthy businessmen with a penchant for nuclear devices, and a dislike of... well most everything. The wits of a spy had to be as sharp as the knifes in their shoes, and the clothes on their back. Everything that wasn't a weapon probably concealed one.
computers
Clandestine
Last edited by DKK; 11-24-2010 at 12:04 AM..
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, dedicated polycounter,
1,421 Posts,
Join Date Jan 2008,
Location Vancouver, BC
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Im loving the steampunk idea. Assuming that once we're done with the dm map (if thats what we do) there will be ots of assets left over that can be used in another game. It also lends very well to many different game styles.
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, line,
65 Posts,
Join Date Nov 2010,
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