Old (#1)
Hello, I'm a long time spectator but this is my first time posting on thepolycount forums in several years. I've been in games since 03. I was apart of the recent Pandemic closure and wanted to post some of the high poly work/personal work I've done over the last 3 or 4 years. Some of the personal art was inspired by Kevin Johnstone awesome work. I wanted to practice High density modeling and greebled surfaces in hopes of improving my skills.

Any and All critiques are welcome. I'm always taking notes.