Author : jdvi


 
 
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Xaltar's Avatar
Old (#451)
Congrats to everyone who finished.

Poop, that looks great, I love the presentation and the classic Mathis style.

Hey, I might not come last this time :P Seriously though, I'm glad I managed to see this through from start to finish, its been a while since I completed a project
Offline , dedicated polycounter, 1,416 Posts, Join Date May 2006, Location Asylum  
  

cycloverid's Avatar
Old (#452)
So cool how Zwebbie's actually looks in-game. Yours too Xaltar!

A surprising amount of entries. If I hadn't gotten an art test during the final stretch, I would have been able to elaborate on the strange humor I had intended with Alan Grant. Now, you guys might never know! A great learning experience regardless.

Congrats all.

Last edited by cycloverid; 10-05-2009 at 10:15 PM..
Offline , spline, 197 Posts, Join Date Feb 2009,  
  

poopinmymouth's Avatar
Old (#453)
Quote:
Originally Posted by BradMyers82 View Post
Great finish Ben! I love how you did the lighting for the beauty shot, it's really well presented.
You definitely gave me a lot of inspiration for my own presentation shots.
Awesome job.
Thanks guys, but there actually isn't any lighting. It's a full bright screen grab, and then an "inner shadow" layer effect, set to bright blue, screen mode, and then set to disappear based on the lower layers darkness (so as not to light the shadows). Then I collapsed it with an empty layer and masked it away from the bottom and anywhere it destroyed the texture. This is the only way I could get smooth "lighting" that respected the texture.

Good finish for everyone, Love yours Duncan and Zwebbie.

Brad, I think you made the face too narrow for a proper likeness, and you left out the volume of the cheekbones and tissue around the mouth. Also from this angle his back sleeve looks like a poochy tummy. You also went to black too quickly on a lot of the details. Just because something is a groove doesn't mean it will go to 0,0,0 black. Vary your shadow darkness. I like the level of detail you managed to work into the texture res.
Offline , veteran polycounter, 3,616 Posts, Join Date Oct 2004, Location Reykjavik, Iceland Send a message via ICQ to poopinmymouth Send a message via AIM to poopinmymouth Send a message via MSN to poopinmymouth Send a message via Yahoo to poopinmymouth Send a message via Skype™ to poopinmymouth  
  

hawken's Avatar
Old (#454)
well done to everyone who made it. I've locked up the thread now and vote will be up shortly
My apps: Dadako
UX / UI Designer - and yes my name is Hawken
Offline , insane polycounter, 5,069 Posts, Join Date Jan 2005, Location .jp  
  

 

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