Author : Nate Broach


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BorisK's Avatar
Old (#1)
hey guys. I was wondering if you could please critique some of my work. im your typical just finished university wanna be like you guys type of guy lol. Could i pleaseeeeee please pleaseee have some critiques

thanks guys















(VERRRYYY W.I.P lol)


Offline , vertex, 27 Posts, Join Date Sep 2010,  
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karthikdevil's Avatar
Old (#2)
Great start!... you should fix those smoothing errors on the vending machine.
All i can say is keep at it.
Offline , null, 10 Posts, Join Date Dec 2011,  
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sipher3325's Avatar
Old (#3)
Looks like you got the hang of things. Some wireframes posts would give us a little more to look at too. You should try for something a little more creative and bold for your next piece.
It's a trap!!!
Offline , triangle, 281 Posts, Join Date Mar 2012, Location Los Angeles  
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Donavonyoung's Avatar
Old (#4)
Also really push those textures a bit more, they are a bit boring to look at. I'm not saying to go crazy with detail, but think about where they are touched or come into contact with other things. Good start though I think you have a solid base.
Offline , triangle, 463 Posts, Join Date Jul 2011, Location Denver, CO Send a message via Skype™ to Donavonyoung  
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BorisK's Avatar
Old (#5)
sorry for the late reply kinda lost the thread lol

WOOOOAAAHHH really, aha thanks guys, this was my first proper attempt at texturing. been watching hoursss of tuts over and over. aha alot of them kinda came about by accident but i guess thats kinda common lol.

ive kinda updated the vending machine amd made it a junk yard type thing. could i also have some critiques on my spec map coz ive just started focusing on that to try get the hang of that as well.

im starting work on some more impressive stuff and some environments too :0). once again, thank u for the crits :0)

Again, thanks for the immense feedback :0)






Last edited by BorisK; 03-28-2012 at 08:33 AM..
Offline , vertex, 27 Posts, Join Date Sep 2010,  
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