@chriszuko your input help me think outside of the box (no pun intended) and jump alot of hurdles i was having modeling simple props to become high poly.
I was never taught a real flow dealing with high poly to low poly. i was just taught to always keep it low, and just add loops towards the edges of an object if u wish for it to be a hard edge while in the smooth toggle (3 for maya dunno bout 3dmax)
So far this is what i have been doing with your suggestion
these are those solid steel bars that i have set up as pillars to my watch tower, my observation deck etc.
Wireframe:
sadly this image was what i had but my Maya crashed while i was about to save after working on the lower section of the rotation devices. I will have to redo them, but i might rework their design about to show some engravings in proper areas were they can be seen with the rotation device above it
How i created them ( least the top part of the it)
im going to work on the bottom part of the rotation device and move onto my observation deck railings which are atm just cylinders quad-ed and just slide into each other. =X
hopefully will show more by the end of the week. =D