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created Chakan
on 09-27-2010 05:26 AM
This is a remake of the main character from an old Sega Genesis`s game called Chakan.
My idea here was to recreate this character as he would be for an actual game in this generation. It was a tricky production but fun to make. The character has 15437 triangles and 3094 for the weapons, I used 5 map channels to achieve better quality since there is almost nothing mirrored in the UV layout.
Rendered using scanline.
Thanks to all my friends who supported me specialy Flavio Hoffe for the great tips.

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, null,
7 Posts,
Join Date Jun 2010,
Location Rio de Janeiro - Brazil
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looks very good. i didnt thought at first the first pic was 3d, thought it was some amazing concept art
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, spline,
169 Posts,
Join Date Jul 2010,
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I agree with Lampekap, I love the presentation! Great Portfolio pic there! I think you did a great job. I really love the mud normal and texture on the bottom of the coat! The pants are the only area that kinda reads bland..but that's just a small nitpick, its a great piece man!
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, spline,
127 Posts,
Join Date Feb 2007,
Location United States
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Awesome man, definately reminds me of a witch hunter from warhammer fantasy. Well except one more evil-er 
Portfolio
Currently Seeking a Student Job Placement
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, polygon,
550 Posts,
Join Date Apr 2010,
Location Ontario, Canada
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ahh thats nice! i was a massive chakan fan back in the day! ;( so its really cool to see it getting some lovin! ;D
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, polygon,
546 Posts,
Join Date Feb 2008,
Location UK !
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Great work man! I remember this game back from the Sega Genesis days - but never actually played it. This does make me want to do so, although I heard the game can be quite frustrating. Good work overall on the geometry and maps; I agree with Grey about the mud on the bottom of the coat - it's a very nice touch. His head does look to be somewhat big for his body, but perhaps it was a stylistic choice on your end. The head does read well in the close-up head shot you provided, though. Thanks for sharing, this is definitely inspiring.
EDIT: Actually, never mind about the slightly big head comment. I just looked at the official Chakan - The Forever Man art and his head seems to be around that size... This really is a great current-gen interpretation of him.
Last edited by ivanushka; 09-28-2010 at 08:51 AM..
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, line,
64 Posts,
Join Date Jan 2010,
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Dude, totally remember this game! Great Execution man. I really like this. I agree his head might be a little too big, but I think this is fantastic. Good job.
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, card carrying polycounter,
2,179 Posts,
Join Date Oct 2004,
Location Irvine Ca
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awesome work, specially the final composition and texturing really nice mood you ve got there.
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, polygon,
638 Posts,
Join Date Feb 2010,
Location montreal - quebec
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Very inspiring stuff and great presentation, awesome work man.
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, spline,
227 Posts,
Join Date Mar 2010,
Location Lake Forest, CA
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first thing I thought was "his head is too big" but other than that this is awesome. I wanted to do a Chakan bust but never got around to it. Some day though.
Excellent model!
Also Chakan the game was the shit!
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, spline,
243 Posts,
Join Date Feb 2010,
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thats frikin awesome, really like the dirt on his jacket, the character reminds me of ' Cole McGee ' from the Devils advocate by Brom
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, spline,
180 Posts,
Join Date Mar 2010,
Location Surrey - UK
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fucking sweeeet. the forever warrior!!
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, card carrying polycounter,
2,032 Posts,
Join Date Nov 2004,
Location three oh three.
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Nice!
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That is Bad Ass!!!
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, spline,
188 Posts,
Join Date May 2010,
Location Kirkland, WA
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wooooooooooooooooooooooooooo now make hoagie!
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, dedicated polycounter,
1,686 Posts,
Join Date Sep 2009,
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this is pretty fucken sweet
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, spline,
131 Posts,
Join Date Dec 2009,
Location North Vancouver
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oooooh
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, polygon,
512 Posts,
Join Date Jun 2009,
Location San Diego
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this should move to pc showcase 
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, polygon,
707 Posts,
Join Date Feb 2009,
Location London, UK
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FUCK YES. I didn't have a Genesis and was always jealous of Sega owners for getting this game. I just loved the character design and the whole package and you did a great job transitioning it to 3d. Straight into my inspiration folder.
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, polycounter,
802 Posts,
Join Date Mar 2007,
Location SugarLand TX
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Nice stuff across the whoel spectrum - grats dude
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, triangle,
386 Posts,
Join Date Sep 2010,
Location Denmark
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Hey, guys. I am very glad that you liked.
Thanks for the amazing feedback.
About the size of the head that some people mentioned, I tested a lot the size and tried a smaller head, but this way he looked too strong with large shoulders. My intention was to make him very thin.
I realized that the angle and pose I used in the first image gives the impression that the head is slightly bigger than it really is.
cheers
Last edited by fabmoraes; 09-28-2010 at 04:14 PM..
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, null,
7 Posts,
Join Date Jun 2010,
Location Rio de Janeiro - Brazil
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Nice job, particularly like the presentation shot. I think the arm length however is a bit too short.
(V) (;,,;) (V) woopwoopwoopwoop
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, dedicated polycounter,
1,678 Posts,
Join Date Aug 2006,
Location Minnesota
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